I´m curious what the TW-community is leaning towards experiencing in a future mod. From the top of my head there are numerous eras that would pass as a suitable backdrop for a TW-game
Bronze age empires: 1800-1500bc
City States & empires: 800-332bc
China: 481-249bc
The R´n´F of Rome: 272bc-284ad
Christian empires´n´barbarian invasions: 284-610ad
The R´n´F of Islam: 632-875ad
China: 618-1287ad
Viking invasion: 750-1066ad
Mongolian invasion: 1206-1502ad
Shogun II
Europe: 1492-1815ad
Other eras, please specify in thread
I´m curious what the TW-community is leaning towards experiencing in a future mod. From the top of my head there are numerous eras that would pass as a suitable backdrop for a TW-game
Personally I´ve to go with a seldom portrayed era in human warfare and conquest, The R´n´Fall of Islam. Not only were their conquests only surpassed by the mongols but they brought technology and architecture to Europe that it wouldn´t be what it is today if it wasn´t for the muslims.
I'd like to see a more detailed campaign on The Crusades, with all the Crusader Kingdoms, Principalities, and Counties. With all the intrigues, the power-struggles, the diverse crusader armies, with different rivaling arab families (Ayyubids, Fatimids, Seldchuks, etc.), the interfering Byzantine Empire, and unique (realistic) castle and city layouts (Jerusalem with the Tower of David, the Crac des Chevaliers). *droolsalloverhiskeyboard*
Oh I'd really love to see this...![]()
Current Campaigns:
I think there already is a mod like that being made: Peoples of God - Total War.
Moved back to Citadel by TosaInu.
Ja mata
TosaInu
Bronze age empires: 1500-1200 BC
I'd love to see a mod focusing in great detail on the Hundred Years' War, with particular attention to Flanders mid-14th century. A fascinating time, and would portray the French situation far more accurately than has been done thus far.
"The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr
there is a mod for the crusades its on rome totalwar it's great![]()
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there is a mod for the crusades its on rome totalwar it's great![]()
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I'm more interested in Byzantium than any of the other factions mentioned. They're horribly neglected by historians due to the fact that so many factions had a vested interest in minimizing their role in world events, but even after the western empire collapsed, the ERE was a major dominant power for a thousand years or so. That's a pretty big deal for something so ignored imho.
Not to mention that a lot of the knowledge the muslims brought to the west was actually preserved by Byzantium.
Last edited by Musashi; 01-17-2007 at 20:31.
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
The Islamic one would be cool, but wouldn't you have to kick out the Sassanid Empire (which is found in BI for RTW)? I guess playing as the Seljuks trying to take out the Ottomans would be cool as well. I dont think i know enough about that time period in that part of the world to judge how good an expansion for it would be.
I'd hate to be a giraffe with a sore throat.
Self-proclaimed member who wishes more than anyone else that they looked like their avatar 2007.
my vote would be for a rise of islam total war. It is a very interesting time period that is usually forgotten in the gaming world.If someone were to start a on this period, I would offer to help, I don't know much about modding, but could help with the needed research
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Good luck with whatever the choice ends up being
Post Roman: 284-610 AD
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
Post Roman 500AD-1050AD. Although I liked the Vikings era idea I feel the 500AD-1050AD gives a broader spectrum of factions and world to conquor. A person could still play the Vikings within this time frame as well.
Sassanids decline, from around 630ad, due to muslim expansion would indeed be cool to play. The Sejuks came later, around 1030ad.Originally Posted by dacdac
If you Google this time period and area you´ll find IMHO the most total war like scenario ever. Start with Mohammed at the gates of Mecka in 632ad and conquer all lands from Iberia to India. Twart invasions, schisms within islam and the rise of nations like the Seljuks, Ottomans, Mongols, Turks etc etc... wow, what a rush!
"Bump"
Definitely a Rise of Islam Mod. The period from the Fall of Rome to the Battle of Hastings is sadly neglected.
Yalla! My Sultan wishes you dead!
Industrial age: Total War.
No one loves Byzantium :(
Fear nothing except in the certainty that you are your enemy's begetter and its only hope of healing. For everything that does evil is in pain.
-The Maestro Sartori, Imajica by Clive Barker
U´n´I do Muashi :)Originally Posted by Musashi
Personally I´d appreciate voters to post their motivations. Right now about 1/4 of the voters has specified their interests. Thx.
I really would like to see China, simply because it hasn't been seen yet in a TW engine.
That or a later era that still had honest field battles. WW1 and later just wouldn't be appropriate for the engine anymore.
propa·gandist n.
A person convinced that the ends justify the memes.
Seriously, number 11. Something from about 450 to 1080 encompassing the dark ages. The Vikings could be handled like the Mongols. The Friesians were raiding the coasts 200 years before the Vikings but never did much settling unless it was a bit in England. The main problem to this would be the number of factions available and the number of provinces allowed.
It is certainly not lacking in colourful individuals, battles, and the beginnings of empires. The collapse of Western Roman Empire, The collapse of the Hunnish Empire, The rise of the Merovingians, The rise of Saxon Kingdoms in England to William The Conquer. In the beginning most of Europe was still pagan and Islam was unborn. It saw Christendom united and then divided in two. It makes the Middle Ages seem tame by comparison.
Education: that which reveals to the wise,
and conceals from the stupid,
the vast limits of their knowledge.
Mark Twain
Eurasia Total War set in the M2 time frame.
Peregrine, that would be a great Mod. Map would extend from Byzantium to India!
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
Yeah, and the crusaders could be the "hordes" scripted to enter certain dates or at different requirements.Originally Posted by IrishArmenian
Bump, again ;)
Bronze Age ? This is a fresh idea. I've never seen it mentioned before, nor did I thought of it myself until seeing it here.
Should be interesting : taking the greeks to Troy, or Ramesess in a chariot against the hittites. (I'm no historian so correct me if I got my timeframe wrong).
The only problem I see with this : availability of reliable historical information on the warfare, weapons and tactics of the time - we have a lot of controversy trying to agree on the situation of 1000yrs ago, the bronze age is 3-4 milennia further back. It will probably turn out more of a fantasy setting then anything else, but it'll still be original and entertaining.
"That's what we need : someone who'll strike the most brutal blow possible, with perfect aim and with no regard for consequences. Total War."
With a 1500-1200 BC timeframe you have New Kingdom Egypt and hatti reach the peak of their power, the myceneans and still the Mitani, the glorious days of chariot warfare, the first imperial ambitions of the Assyrians, etc.Originally Posted by PseRamesses
If we widen that timeframe a bit the Minoans, Phoenicians, Juda could be included and don´t forget the Nubians, Libyans, Sabaeans etc etcOriginally Posted by cunctator
I did a fairly comprehensive mod about this era for CIVII. There are actually much known about the empires armies and their weapons from this era. The main problem are the smaller nations IMO. Also the development of weapons tech weren´t actually exactly fast so you´ll basically drag around the same base units through the entire game. If a mod around this era will be done, warfare should not be around technology but around experience. So the tech tree needs to support this in some way. In thoose days the veterans were essential.Originally Posted by Ars Moriendi
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