Actually, playing as Russia has been a lot of fun, I've been campaigning as Russia nearly exclusively for a while now (Have an England game going to test whether there is really a bug in the random generator but that's it) and the forts work great on a number of levels for RussiaOriginally Posted by Czar Alexsandr
I have a setup that keeps getting a bit wider as I go, but when the Mongols arrived and I hadn't taken Sarkel yet (went for the wealthier East Europe/Balkans first) they looked to be ready to do my eastern front some very heavy damage. I had 2.5 stacks of not-my-best guys (shoulda left 1 more castle up instead of converting I think!) vs a streetgang of 7.5 stacks for the Khan. My fort network was partially developed and in too close I thought, I did not have time to close the final river crossing, however, once in range of my forts which had been partially reinforced they turned back towards Sarkel and lo and behold...decided to wage war against Turkey and take Sarkel like they should have in they should have in the first place. Sure, it costs a bit of upkeep, but it paid off big by giving me a chance to reposition, especially dragging the ships with two full stacks of my best troops back from a now-aborted mission to destroy the all-new nation of Egypoland (which at least sounds better than Polypt!). Poland is gone from Europe but has Gaza, Cairo, and Alexandria from taking Jerusalem, losing Jerusalem, and then making do with what else they could assault I guess. At any rate, well-positioned choke points are the obvious starting points to build the fort-web, then fill in to make the set mutually reinforcing...AND best of all....it gives you something to use those CoN mission rewards of 'some military units' in a military fashion. They also make nice retirement homes for units that pulled the load early and are ready to be put out to pasture (though with a draft-recall clause in their contract of course!). The construction project was a lot of fun and I am going to see how long I can keep them out of my nation without using direct attacks. So far it's been good to keep em at bay for about a dozen or so....
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