Quote Originally Posted by Carl
@Zhurkov: Your one of the history trumps balance guys I take it.
That's a fair statement. I would like the units to perform roughly as their historical counterparts did.

Quote Originally Posted by Carl
The bonuses are as follows: 8 attack extra against cav, reflect charge abilities, (I presume this means that they get the attack bonus of the enemies Charge value as well), and an as yet undisclosed extra.
Wow, I didn't know the spearmen bonuses vs. cav were that extensive. That's militia spearmen too? Those really do seem to justify cav losing a decent amount on the charge. And with 13 unupgraded attack in the general melee, they should give any knights a stiff fight. But I wonder if there are other factors in play that skew the results of cavalry versus infantry?

Quote Originally Posted by Carl
Of course not. but without good spears, enemy cav render any foot forces totally pointless unless they are Dismounted Saxon Knights or better, (13/20 is about the minimum, give or take a bit).
As I understand it, mounted knights really did dominate the field in western Europe during most of this period. In the vanilla version of the game that is modeled pretty well.