@hoof
That's exactly what I was trying to say, thanks.
@Carl
My point is that I would prefer a factor like unit facing to be more important than a RPS dynamic. e.g. if spearmen charge similar cost swordsmen in the rear, I'd like the spearmen to win. You can start with the RPS dynamic and add to that, but IMO this runs the risk of the RPS dynamic being the dominating factor.
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