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Thread: Obsession with Rock-Paper-Scissors

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  1. #1
    Senior Member Senior Member Carl's Avatar
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    Default Re: Obsession with Rock-Paper-Scissors

    Ack. I missed the similar cost provision.

    Fo what it's worth I partly agree. As I say, I want to ensure theirs some underlying balance their. but pure RPS defintly isn't the way to go. I just see it as a useful starting point and foundation for much more intresting mechanics. Which I think is what CA are intending to achive too.
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    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

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  2. #2
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Obsession with Rock-Paper-Scissors

    That’s why there should be two major mods like in M1 and RTW. One “realism” and one fun/balanced mod. Then everyone’s happy.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
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  3. #3
    Heavy Metal Warlord Member Von Nanega's Avatar
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    Default Re: Obsession with Rock-Paper-Scissors

    Quote Originally Posted by Vladimir
    That’s why there should be two major mods like in M1 and RTW. One “realism” and one fun/balanced mod. Then everyone’s happy.
    That is a good idea!
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  4. #4
    Member Member General Zhukov's Avatar
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    Default Re: Obsession with Rock-Paper-Scissors

    Quote Originally Posted by Vladimir
    That’s why there should be two major mods like in M1 and RTW. One “realism” and one fun/balanced mod. Then everyone’s happy.
    Sounds great. That way players could choose between the most "realistic" experience, the Lusted/Foz/Carl Equalizer Fun Experience Extravaganza, and the patched vanilla game as CA's vision of the period. I like it.


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  5. #5
    Member Member Musashi's Avatar
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    Default Re: Obsession with Rock-Paper-Scissors

    My personal desire is not quite RPS.

    I want sword to be offensive infantry and spear to be defensive infantry. I want spear to repel charges and die very slowly. I want their job to be to hold other units, not kill them. "Sword" (By which I mean all heavy shock infantry) I want to be bowled over by charges, but on the offense, to be killing machines.

    I want light cav to be great flankers and pursuers but terrible at frontal charges. I want heavy cav to be able to dash heavy infantry to pieces with a charge, but take horrible losses and be held for a long time charging a spear unit head on. I want them to be able to beat, barely, a spear unit of equivalent period in a frontal attack (The idea is to make it monetarily impractical) but lose to pikes every time.

    I want archers to annihilate anything if they manage to achieve flanking fire. I want them to generally reduce most units badly when firing frontally as well. Missile troop balance is simple, at range, they win. In close, they die.

    That's what I want.
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  6. #6
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Obsession with Rock-Paper-Scissors

    The problem with defensive spear stereotypes is that in this game there are several types of spears. I like the variety and each type of unit should be different.


    Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
    Quote Originally Posted by Evil_Maniac From Mars
    How do you motivate your employees? Waterboarding, of course.
    Ik hou van ferme grieten en dikke pinten
    Down with dried flowers!
    Spoiler Alert, click show to read: 



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