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Thread: Complete Pike/Sheild/2-Hander Fix

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  1. #26
    Senior Member Senior Member Carl's Avatar
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    Default Re: Complete Pike/Sheild/2-Hander Fix

    @Yanar: I go with the view that their stats indicate what they should be doing, that’s indicative in my mind of what CA wanted and in addition, ALL fixed 2-hinders are WAY under priced with this mod. English bills are just worse. JHI are the ONLY working high power 2-hander in vanilla, so they actually got given a price worthy of their stats, everyone else didn't, and as a result the fixed 2-handers makes JHI look expensive but are actually fairly well cost balanced vs. each other, with the exception of Billmen/heavy Billmen/militia Billmen/heavy militia Billmen.

    It's also worth noting that DEK remain the ONLY 2-hander I’ve found that can beat JHI. Considering that the DEK have 9 more attack and 6 more defence, I’d say the JHI do pretty well.

    I chose not to re-balance the costs as it's a very subjective thing, and 2-handed swords are subjective enough.

    The same issue your describing also effected vanilla pikes for the few people who actually got them to work, (very hard), they could easily beat much larger, (i.e. expensive), forces in these circumstances. (My pike fix just makes it fairly easy to get your pikes working).

    For what it’s worth, I understand your complaint, but that kind of balancing is subjective and I feel that units should perform according to their stats, with the cost changed to match stats, not according to their cost.
    Last edited by Carl; 01-19-2007 at 13:14.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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