In trying to make the end-game (by which I mean the part of the game during which you control most of the world and have crushed anyone who ever had any chance of stopping you and are an invincible military power in the final stages of achieving your goals) more challenging, I believe you're ignoring another important part of the game which is way to easy: the AFTER-game.
Someone should write a script where, after you've achieved your campaign goals, finished the game, watched the ending, read the credits, and turned off your computer, a group of very large, hairy men with axes and funny accents break down your door and attack your home, and you have to defeat them with, uh, tactics, or something.
Also, enemy units should be able to fly, cavalry should be vulnerable to tall grass, and all computer factions should use the Holy Hand Grenade of Antioch against you at least once a battle.
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