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  1. #1

    Default valour

    I'm confused with valour upgrades. Usually I hardly ever upgrade on m2 so havn't looked too much into it. So a couple of points/questions, replies please

    • 1 valour upgrade add +1 wep + shield, does it do anything else, like increase morale?
    • Why the heck don't my units look all shiny on the battlefield when I stick a valour on, I mean they're getting an armour upgrade within the valour...


    Just because I've got a few £££ left over on my new spanish army

  2. #2

    Default Re: valour

    Quote Originally Posted by Monarch
    I'm confused with valour upgrades. Usually I hardly ever upgrade on m2 so havn't looked too much into it. So a couple of points/questions, replies please

    • 1 valour upgrade add +1 wep + shield, does it do anything else, like increase morale?
    • Why the heck don't my units look all shiny on the battlefield when I stick a valour on, I mean they're getting an armour upgrade within the valour...


    Just because I've got a few £££ left over on my new spanish army
    Morale is an issue that is completely related to the valour upgrades mate. Weapon upgrades only increase attack in melee *even for missle troops* whilst defence upgrades increases a units skill defence. Base defence is protection against everything incl. missles *which skill does not protect against*
    They dont look shiny on the field :D as a valour upgrade again is linked to the SKILL of that particular unit, and not his equipment.
    If ure going to upgrade a unit i say choose either weapon or defence first as in battle that unit *if in prolonged combat* will eventually get the valour upgrade. If you already have a valour upgrade on a unit i believe it is harder to achieve the second/third valour so therefore it would be more cost efficient?
    All great things are simple, and many can be expressed in single words: freedom, justice, honor, duty, mercy, hope - Sir Winston Churchill

  3. #3

    Default Re: valour

    1 valour adds (theorically) +1 attack skill, +1 defense skill, and adds morale (+2 in previous TW, I don't know how much in M2TW, but it gives a morale boost). It also increases missile accuracy, although is not represented in stats. So, valor represents experience, and not a tecnological advance.

    Armor upgrade gives +1 to armor (and therefore troops look shiny), which implies +1 to defense from all directions, and for both ranged and melee attacks. Defense due to valour only gives defense against frontal attacks, and only in melee.


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  4. #4

    Default Re: valour

    something is wrong about it though it definetly raises morale but the +1 fighting skill at 1 exp thats listed on the unit card doesnt appear to be matching the wepon and armor upgrades or maybe the wepon upgrade has a higher effect than the unit card states. i wonder if anyone has an idea of whats going on here? noticed the same thing in rome about weapon upgrades beating valor upgrades.

  5. #5

    Default Re: valour

    IIRC in RTW weapon upgrade really gives +2 to melee attack, although stats only display a +1.


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  6. #6

    Default Re: valour

    Something I noticed in M2TW:

    Adding valour to units:

    hobilars v0 = 7 att 7 def

    hobilars v1 (bronzze chevron)= 8 att 8 def

    hobilars v2 = 8 at 8 def

    hobilars v3 = 8 at 8 def

    hobilars v4 (silver chevron)= 9 att 9 def
    .
    .
    .
    hobilars v7 (golden chevron)) 10 att 10 def

    So I guess first step gives at+def+morale, and further only morale, until next chevron.

    I wonder if internally it is done so or if each upgrade gives a real boost to attack and defense.
    Last edited by CeltiberoMordred; 01-19-2007 at 18:02.


    "The game [M2TW] is actually more balanced than rock/paper/scissor. Combinations that work: rock vs rock - paper vs paper - scissor vs scissor.
    A new frontier that wipes off a bunch of old concepts"
    - Machiavelli69

    "Shogun was chess, vi was chequers rome was tiddlywinks and mtw2 musical chairs." - Swoosh So

  7. #7
    Member Member DESTROYER!'s Avatar
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    Default Re: valour

    side question about valor.
    is getting 3 chevrons the same thing as getting 1 chevron?

    about missile troops. does it matter? everytime i upgrade the valour/weapon the missile damage doesnt seem to increase.
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