I'd suspect it was friendly fire. Don't think routers fight back.
I'd suspect it was friendly fire. Don't think routers fight back.
It happens when pursuers get in charge mode, it seems to trigger some anti-charge attribute in the routed unit.
People died chasing routers in MTW 1 as well. I figure, like other people have suggested, that it's the routers fighting back. Just because they are running away doesn't mean they won't stop and fight some nutter on a horse trying to skewer them!
Perhaps it's just a variable CA put in there to account for mishaps. Like the chasers running into trees and what not![]()
I think that it could be one of three things.
1. As mentioned, people die in a charge automatically (even if the enemy don't fight back) so cavalry will still die if you allow them to charge when mopping up routers.
2. Sometimes men in a unit get stuck and don't disengage from combat with the rest of the unit; combine this with the huge lag in updating the numbers on the unit cards and you can have casualties in the middle of nowhere.
3. Friendly missile fire![]()
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer
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