Picked up Heroes of Might and Magic V again. I shelved it about a month after release to wait for patches. It's now in quite good shape, and the AI isn't as dreadful as it used to be. I'm loving the way I can slap everything on full and have it play perfectly on my new PC; on my old one it was strictly half settings and jerkiness on busier maps. It looks very pretty, and I don't have to wait so long for the AI to think. Only done two missions so far, so I've a long way to go before I catch back up to where I was.
Now I'm back at work I've started a new portable game for those lunchtimes when I can't be bothered to lug in whatever heavy book I'm reading. The lucky choice is :drum roll: Castlevania: Dawn of Sorrow on the DS. So far it's a worthy enough sequel to the GBA's Aria of Sorrow. Having a choice of the map or the vital stats and enemy details on the second screen makes such a difference; it cuts down on the 'start, map, start, run a bit, start, map, start, run a bit' gameplay, minimising interruptions and making the experience smoother.
The magic seal thing is awful. When I smack a boss down to his last sliver of health I don't want to have to scramble to grab my stylus and draw a precise imitation of some fancy design inside a time limit to finish it off!
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