That kind of worries me. I too love the combat in ME1 and I'm worried I wont like it as much in ME2 when I get there.
Did you not notice the "Fast Travel" stations all over the citadel? They would basically warp you instantaneously between various locations.No sprinting in no-combat zones
This I found annoying because oftentimes an NPC I have to talk to/do a mission for will send me different places across the Citadel. Jogging there is very tedious, in my opinion. A sprinting option would have been nice. On the topic of distance, I thought it was incredibly annoying that some missions sent you from the landing bay to the presidium, then back to the landing bay only to talk to one guy who sends you on your way after a 30-second dialogue.
Elevators
Mostly I dont mind them, but some of them, the longer ones usually, really bugged me. I mean, it took solong to get down to the C-sec offices that after a dozen or so times I began to avoid the Citadel to avoid the long elevators. Yes I know Im impatient. But at least Wrex's lines in the elevators were hilarious.
I appreciate that the elevators add a sense of size to structures and allow for some color via news snippets or NPC conversations, but why not have the things move quicker?
This is intriguing. Did you remember to talk to your teammates on the Normandy between missions? I thought they had rather a lot to say about their backgrounds. Is it that ME2 has so much more or that you just missed some of the content?Lack of character depth
ME2's characters had depth to them with their own backgrounds that were wonderfully complicated in some cases. While there was some character development in ME1, it was pretty shallow. I would have loved to know more about Kaiden, Tali, Wrex, or Garrus, but I didnt get much.
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