EB-always good
Freedom Fighters-PS2-good somewhat oldie
POP:TFS-360-Not as good as the original Sand of time trilogy games but still good
Mercenaries 2-360-good random nonsensical destruction
EB-always good
Freedom Fighters-PS2-good somewhat oldie
POP:TFS-360-Not as good as the original Sand of time trilogy games but still good
Mercenaries 2-360-good random nonsensical destruction
"Something can be done, by careful analysis, to sort out truth from propaganda and legend. But this is where the real difficulties begin, since each student inevitably selects, constitutes criteria, according to his own unconscious assumptions, social, ethical or political. Moral conditioning, in the widest sense, plays a far greater part in the matter than most people- especially the historians themselves-ever realize."
-Peter Green
For a while I thought I was the only person who played it! Nice to see another.
I haven't posted anything in here since April so I guess I have some catching up to do. Hmm :tries to remember:
Star Ocean: First Departure PSP. Otherwise known as 'mash X to win'. Easiest combat in any JRPG ever. Didn't need any special moves, magic, tactics or brains. Heh, I didn't need to look at the screen to win most battles! I merely hammered X for basic attack over and over and let the auto-targeting do the rest. Boring.
Pokemon pearl, DS. First pokemon game I played since silver. I dumped it for the same reasons: charmless, tedious new pokemon, a concept being stretched further than it needs to by the insertion of junk, and above all boring gameplay. The original pokemon gave you a variety of types and attacks early on and demanded you use them. In this one all I did was use basic non-elemental attacks with all of my pokemon because they don't learn anything offensive and elemental until stupidly high levels. YAWN.
Uncharted: Drake's Fortune, PS3. Ok. Dull combat and decent jumpy stuff with nice scenery. The monsters in the final portion of the game are a real 'what were they thinking?!' moment. Fast, close combat monsters in a cover and shoot gun game? Blergh. Fine, break all of your mechanics and ruin your game if you must, Naughty Dog, but don't expect me to like it.
Uncharted 2, PS3. The first game but bigger, prettier, and more polished ... and with more and stronger fast melee monsters dumped on you at the end. Gah! It's like Naughty Dog saw the millions of complaints about that in the first game and threw a hissy fit.
Prince of Persia: The Forgotten Sands. Fantastic. Best entry in the series since Sands of Time.
Monkey Island 2: Special Edition. Weee! As good as I remember it being.
Lost Odyssey, xbox 360. Enjoyed it tremendously except for the one optional boss included in the DLC. It kills your entire party in the blink of an eye, is vulnerable only to a single cheesy tactic which you'll probably have to look up on the internet, and - the real bug bear - forces you to walk through 20 minutes of identikit corridors each time you die because there's no save point! GAAAAH! No, I haven't killed it. No, I don't think I will bother. Yes, it annoys me that there is a single thing in all of this 75 hour JRPG that I have not done - I wanted full completion because I like the game so much.
Finished my Baldur's Gate replay. Tremendous game, a real PC classic.
I started a campaign as the Macedonians on EU: Rome and made decent progress ... then got bored.
Currently playing: Metro 2033, xbox 360. It's a mixed bag. Some parts are good but not fantastic, other parts make me grind my teeth and wish I could shelve it. The bugs don't help matters. I had all of my gasmask filters disappear on reloading a game, not once but twice. The first time left me struggling badly on a lengthy surface section, the second time meant I couldn't go into the optional areas of 2 different levels. Some loot won't pick up - typically the same gasmask filters you desperately need thanks to the game forgetting you have them. One checkpoint save dropped me back further than it should have. Enemies can sometimes spot me from the opposite side of a level when I'm sneaking in full dark. Some achievements should have unlocked and did not. It's taken me 3 weeks to reach 2/3 done because for every part I like there's another I don't or a bug. Yet I can't bring myself to give up totally.
Soon: either Lego Harry Potter or Alhpa Protocol, depending on my mood once Metro is complete. Maybe Victoria 2 if I pick it up; I shall see how buggy and/or incomplete it is first. Buying a couple of paradox games near release has taught me caution.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
Booo, Gold and Silver were great, the ones after were tedious!Originally Posted by Froggy
Were they your first pokemon games, by any chance?
I suspect that the series formula means that the one you play first is always the best. All others annoy you with the things they change, and the things they do not. I mean, how many times do I haver to get all the gym badges? I've already won master rank. Why not build on that? Why do I have to unlock the same abilites each time? Why should I be happy that my new electric pokemon a lame looking cat thing instead of a pikachu? Why is this pokemon a different type to what it was originally? It's death by papercuts.
Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.
Nah, red was my first. I liked the improved interface and graphics, so maybe I'm just shallow. Red is a very close second behind gold for me, so it's not like I don't appreciate the originals. Also Gold/Silver has Heracross, my favorite Pokemon. So I'm definitely shallow. :P
Red and blue was my first, I still haven't beaten Soul Silver.
I enjoy all the games, but not diamond and pearl for some reason...
Final Fantasy Tactics A2: Grimmoire of the Rift, for my DS is fun too, been playing it for a while :o
Originally Posted by TosaInu
Rest in peace TosaInu
original Red, Blue, Yellow on GBC were my first. loved gold and silver, ever since they overcomplicate things, undercomplicate things, and take things that should be left, and leave things that should be taken.
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