Results 1 to 29 of 29

Thread: Missle Fire Rate:

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #7

    Default Re: Missle Fire Rate:

    Quote Originally Posted by Philbert
    It's not inappropriate. Catapults and trebuchets are huge wooden machines in which you have to add the potential energy by hand.
    For cannons, the potential energy is prepackaged in the gun powder. Also, the barrel is at a convenient height for reloading.
    Sounds logical, but that's certainly not the fact of the matter.

    Honestly, I've always wondered why some medieval cannons could only achieve fire rates of like, four shots per hour, but it's still true.

    Heck, some that would be classified as "great bombards" in the game were reported to fire three or four times a day.

    Sure, it takes a good long time to crank down a trebuchet and load it, but oddly enough, not nearly as long as it takes to load a medieval cannon.

    They sure weren't dropping a shell in the breach and firing away, like you see in WWII footage!

    Oh, and Kobal, I think the "reloading" delay with javelins comes from them having to pull yet another spear out of their bums, as if by magic. That's gotta take some time. ^_^
    Last edited by Rhedd; 06-15-2007 at 10:48.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO