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Thread: Aux Buildings

  1. #1

    Default Aux Buildings

    I'm really enjoying myself... But I've got a couple of questions. I've captured some territories as the Romani and installed Level I Governments. I built some buildings to raise some auxilleries. Does that mean I can't build regular Roman Troop Depots... Because they don't seem to be available. Is there something I need to build to make those buildings available or do I have to destroy the Aux building first....

    A second thing. Just a curiosity. Do any characters actual deeds get noted on the biographies? Or are they just background info. Either way they are really cool. But it would be really amazing if the game could actually track some of the characters accomplishments.

    My Cotta character got a restless sleeper trait when I exterminated a city and now he is a pessimist. I thought that was great.... Really good work guys.... I better think twice before I do that again!
    The History of the Getai AAR
    https://forums.totalwar.org/vb/showthread.php?t=79451
    Star Haven: A fantasy AAR using Deus lo Vult
    https://forums.totalwar.org/vb/showthread.php?t=83098

  2. #2
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Aux Buildings

    Factional MICs (barracks) and regional MICs (auxilia barracks) are both available at the same time. Though the level varies with the government type (move aux in typeIV, more factional in typeI).

    The Romani are a bit different, Roman factional MICs will be available in Italia after the reforms. They are a bit buggy and have limited units (Velites only), but in .81 the Romans should have units recruitable in typeI gov after the Polybian reform.


  3. #3

    Default Re: Aux Buildings

    Thanks.....I'll just soldier on then!
    The History of the Getai AAR
    https://forums.totalwar.org/vb/showthread.php?t=79451
    Star Haven: A fantasy AAR using Deus lo Vult
    https://forums.totalwar.org/vb/showthread.php?t=83098

  4. #4

    Default Re: Aux Buildings

    Those biographies are just for starting characters who we know about. They don't get formed for new generals just in the game, and we can't have taits reflect upon them either. Sorry.

  5. #5
    Megas Alexandros's heir Member Spoofa's Avatar
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    Default Re: Aux Buildings

    i had hamalcar have a son, named hamalcar (the second i guess) and he still have the same biography as his father..... Lol but they have like a 20 year age difference so.... is the biography like name related?
    Last edited by Spoofa; 01-20-2007 at 23:16.

  6. #6

    Default Re: Aux Buildings

    Teleklos.....You certainly don't have to apologize, It's cool enough how much traits are influenced by game play.
    The History of the Getai AAR
    https://forums.totalwar.org/vb/showthread.php?t=79451
    Star Haven: A fantasy AAR using Deus lo Vult
    https://forums.totalwar.org/vb/showthread.php?t=83098

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