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Thread: Turning mod into "vanilla"

  1. #1

    Default Turning mod into "vanilla"

    Hi! How do you make the values in the "export_descr" txt files apply to your vanilla version of M2TW? I've edited them, but they don't seem to have an effect...

  2. #2
    Masticator of Oreos Member Foz's Avatar
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    Default Re: Turning mod into "vanilla"

    Quote Originally Posted by yezhanquan85
    Hi! How do you make the values in the "export_descr" txt files apply to your vanilla version of M2TW? I've edited them, but they don't seem to have an effect...
    Read the unpacker readme. It will detail how to start the game with a command line switch that makes it check for unpacked files before it defaults to using the files stored in the .pack files. It's something to do with io.file_first IIRC. Without this vital step, the game simply reads the .pack files and ignores what you've unpacked/modded.


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  3. #3

    Default Re: Turning mod into "vanilla"

    Thanks!

  4. #4
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Turning mod into "vanilla"

    Moved to modding questions.

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