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  1. #1
    Guest Stig's Avatar
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    Default Re: Multiplayer M2TW forums

    I think Stig likes one of them in particular. hehe
    How did you call it?

  2. #2
    Just light the fuse... Member guyfawkes5's Avatar
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    Default Re: Multiplayer M2TW forums

    I concur Starcy...

    If Elmo's plot to create a renewed MP community forum here at the .org comes to fruition, I certainly would be delighted to contribute here since the .com MP forum has only =NF= members, Elmo and Stig as 'serious' contributors and I think is beyond saving at this point.

    And also Stigglet, I will expect a PM of resignation in my inbox upon my return to the =NF= forums, such slanderous accusations that people there actually respect you will not tolerated.

  3. #3

    Default Re: Multiplayer M2TW forums

    heres my secrets on mp. here goes.

    use lots of dismounted english knights, militia halberdiers and any type of spearmen for infantry.

    mailed knights for cavalry with no upgrades.

    and peasant crossbowmen.

    wins everytime

    please take full liberty with any two handed axemen too they are excellent and spearmen are very good at stopping cav charges. :)

  4. #4

    Default Re: Multiplayer M2TW forums

    are rocket launchers and ballistas really allowed in tournaments?

  5. #5

    Default Re: Multiplayer M2TW forums

    in ccs they apparently are... however, most tournies of old prohibited such units. the mtw pretty much outlawed arty as it had the uncanny knack of killing the general in the first volley.

    i'd liek to see a mp community based forum with discussion of tactics and clan stuff develop here. the net was good in it's own right, and many of it's core values were set up in contrast to how the org was run/modded. however, that was a long time ago. something like the net, minus the warzone could flourish here, with the right group running/modding it and the more mature and reserved crowd reigning in the monkies who like to start trouble.
    Last edited by t1master; 01-26-2007 at 02:09.

  6. #6
    Member Member -Silent-Pariya's Avatar
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    Default Re: Multiplayer M2TW forums

    hey t1master maby you should go test the units your talking about before you say stuff that almost makes me lough to death... cmon now.. im fragile be nice to my lungs.

    rocket lounchers have 3 volleys and cost 1.1k lol... among other major set-backs

    ballistas do about the same amount of damage an archer unit would do...an guess what... those are the only 2 art units allowed in ccs rules

    the thing is the ccs had the major portion of the tw community test and discuss the ruleset... its probably the most popular and well run through ruleset of them all... hell every game i join the rules are always ccs rules

  7. #7
    Senior Member Senior Member ElmarkOFear's Avatar
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    Default Re: Multiplayer M2TW forums

    Seems Pariya has trouble understanding what is written. Though I do enjoy reading his responses, since it is apparent he misunderstood the post he is replying to. Reminds me of the old SNL Rosanna Rosanna-Danna skits. :) If anyone is old enough to remember those from the 80's.

    All T1 said was that they were allowed in CCS. You confirmed that, though you obviously read something into those few words which made you think he was saying they were overpowered and shouldn't be allowed. Too funny.
    I have seen the future of TW MP and it is XBox Live!

  8. #8

    Default Re: Multiplayer M2TW forums

    Quote Originally Posted by t1master
    in ccs they apparently are... however, most tournies of old prohibited such units. the mtw pretty much outlawed arty as it had the uncanny knack of killing the general in the first volley.

    You mean the tourneys of old which were played on a totall different game to m2?

    CCS rules were not made by admins, they were the fruits of a hell of alot of debating, more debating and polling on the ccs forums.
    Last edited by Monarch; 01-26-2007 at 14:44.

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