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  1. #1
    Cydonian Member serenius4tsd's Avatar
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    Default How to make a new building?

    Hey folks.
    Having seen how highways are still in the game files but not in the game itself (theres a thread about it here), I wanted to add it as another road level.
    I have edited export_descr_buildings and the enum file, as well as the export_buildings file. I made the necessary changes.. i think. But I have a problem - the game loads up, but the changes arent there. No third level for roads is there.

    Could someone go through the steps that are needed to create a new building? This would help me a lot.

  2. #2
    Member Member SilentResident's Avatar
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    Default Re: How to make a new building?

    I'm glad for your same interesting with me about Highways!
    Yes, Highways are really in the game (50% completed).

    As I posted, the way to change the road_level 1 to 2 in export_descr_buildings.txt is unrealistic.

    Maybe if we follow an "add new building" guide from Rome Total War to take an idea how to do this, is better.
    I have already created and completed the new -in game- pictures - building cards for Highways!
    For now remains the way to add the new building to the game...
    Macedon or Macedonia (from Greek Μακεδονία) was the name of the ancient Greek kingdom in the northern-most part of ancient Greece. For a brief period it became the most powerful state in the ancient Near East after Alexander the Great conquered most of the known world, inaugurating the Hellenistic period of Greek history...

  3. #3
    Member Member KnightErrant's Avatar
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    Default Re: How to make a new building?

    Hi guys,

    I did this mod this weekend. You just need
    the correctly named .tga graphics files in the
    right place. Go look at your unpacked files
    and find a path that looks like ...\buildings\#northern_european\...
    or better yet just search for paved_roads (for cities)
    and c_paved_roads (for castles).

    If you added in a third upgrade like highway_roads
    in your EDB file then you need a .tga file with this
    name. Actually you need three: you need a
    highway_roads.tga and a highway_roads_constructed.tga
    under buildings\#northern_european\... and there
    is also a subdirectory called \construction underneath this
    that also needs a highway_roads.tga file. Sorry I'm at
    work so I don't have the exact path names for you but I
    know I got it to work.

    Best of luck

  4. #4
    Cydonian Member serenius4tsd's Avatar
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    Default Re: How to make a new building?

    @ KnightErrant: Even with those files in, a new building does not appear. Thanks for the suggestion though.
    Welcome btw. :)

  5. #5
    Member Member KnightErrant's Avatar
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    Default Re: How to make a new building?

    Thanks for the welcome!
    Did you put your highway_road (or whatever you called it)
    in the upgrades section of the paved_roads part in the EDB?
    I know I forgot this the first time and the building didn't
    show up as an available option.

  6. #6
    Cydonian Member serenius4tsd's Avatar
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    Default Re: How to make a new building?

    Thanks mate, works now. :)

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