Quote Originally Posted by the_foz_4
I've occasionally had problems doing this myself, lol. If you happen to lose all your rams, or assaulted with only catapult-type siege equipment, it can be painful. Getting the equipment in position to pummel down a gate can be really impractical, and the pathfinding AI isn't always good about making your troops move between the wall levels to assault the next one with a closed gate. The AI is worse at that, but I seem to recall some of the wall levels in higher level castles don't even correctly connect, so if you can't get a piece of siege equipment safely setup to break the gate, it can in fact be impossible even for a human player to take the second or third level of walls. As I said the AI seems to be worse at this, but we should not assume that in all (or even most) cases it is the fault of the AI that it cannot correctly take the inner levels of walls.
I've had 5 instances where an enemy has attacked my citadel, each time with 3-4 battering rams (along with the usual ladders and siege towers). The second wall was is usually accessable from the first wall. Only once did they take the second wall, and that was due to 1 lucky unit moving along the first wall onto the 2nd wall. I've never had the AI bring siege equipment inside the city to assault the 2nd layer (and in my last instance, they actually had a unit go get the battering ram, only to retreat and take the ram with them ). In my case, it certainly appears to be an AI issue. Am I the only one who's experienced this?