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  1. #1

    Post Re: funny but awsome trait

    Oh yes, 20% of my generals have it.
    Dawn is nature's way of telling you to go back to bed

  2. #2

    Default Re: funny but awsome trait

    It really goes well with the "Casual adulterer" trait.

    On a side note, I think that EB has too much humor in it. Some is fine, but some 1/4 or so of all buildings have a humorus description, which seriously dillutes the whole thing. The Vanilla only had one - the Aqueduct (What have the Romans ever done for us? That's what.), and it came in perfectly. In EB, it just comes out childish.

    I also don't see what the big problem with the old descriptions was.

    McHrozni

  3. #3

    Default Re: funny but awsome trait

    I'm curious as to how it dilutes the final product, why can't history be amusing? Every description and amusement also lets you know what it does, how it was used, and how it interacts with the world/time period. In RTW, sure you had the benefits displayed, and you saw that the sewers of today come to us thanks in part to the romans, but what about their construction? What about other information to immerse you in the game?

    Besides, 1/4th of, going from the hard coded limits thread, at least over 500, with a maximum of 576, buildings have a humorous description?

  4. #4

    Default Re: funny but awsome trait

    Quote Originally Posted by Gazius
    I'm curious as to how it dilutes the final product, why can't history be amusing? Every description and amusement also lets you know what it does, how it was used, and how it interacts with the world/time period. In RTW, sure you had the benefits displayed, and you saw that the sewers of today come to us thanks in part to the romans, but what about their construction? What about other information to immerse you in the game?

    Besides, 1/4th of, going from the hard coded limits thread, at least over 500, with a maximum of 576, buildings have a humorous description?
    Yeah, some descriptions are fine, in fact, most probably are. But do stone walls (in construction completed window, not when you open the building description in a city) really need the notion that we can now throw poop down on the besiegers? What about that the governor of a province that just recieved level 3 main building (governors' palace equivalent) named his kid in your favor, but you shouldn't be too happy about it because his kid is ugly? Or that all enemies should move a bit to the left so we can better stab them in the roads description?
    These are just three examples from Macedonia.
    I don't mind history being amusing, but this is ridiculus.

    On a side note most Roman descriptions from that window say "We build <building name>, O patres conscripti!" or something to that effect. Useless.

    McHrozni

  5. #5
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: funny but awsome trait

    I'd agree that in some cases it's a bit overboard and should be limited, but I'd hardly say it's breaking the immersion for me in my Epeiros campaign.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  6. #6

    Default Re: funny but awsome trait

    Quote Originally Posted by Geoffrey S
    I'd agree that in some cases it's a bit overboard and should be limited, but I'd hardly say it's breaking the immersion for me in my Epeiros campaign.
    The mod itself is awsome, but such little, childish things blunt it's edge. Some humor is fine, even welcome, but vanilla had just the right amount, a little bit here and there, but maintaining a general aura of seriousness that actually fits running a sizable empire.

    Anyone who disagrees, think of it this way: if in the movie Spartacus the final battle would be decided in a farting competition, would that fit the movie?
    I seriously doubt it Unfortunately, the description of Hellenic stone walls is exactly on that level ("do you know how hard it is to fight when you're covered in poop?" is an actual quote).

    In that case, I'm inclined to say you read far too many of the descriptions in the game, or at least I never noticed almost all those you mentioned.
    For that to be true those descriptions would need to be missed to be used appropriately. I somehow doubt the designers had this in mind when they made them

    McHrozni

  7. #7
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: funny but awsome trait

    The Short Descriptions (the notification window) are sometimes humorous, because they are only one or two lines. The Building Description when you click on the building should be much more in depth and give you academic data on the building itself. There are alot of new ones in the new update, and warning, some of the short ones are humorous :)


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  8. #8

    Default Re: funny but awsome trait

    In that case, I'm inclined to say you read far too many of the descriptions in the game, or at least I never noticed almost all those you mentioned.

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