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  1. #1

    Default Re: funny but awsome trait

    I'm curious as to how it dilutes the final product, why can't history be amusing? Every description and amusement also lets you know what it does, how it was used, and how it interacts with the world/time period. In RTW, sure you had the benefits displayed, and you saw that the sewers of today come to us thanks in part to the romans, but what about their construction? What about other information to immerse you in the game?

    Besides, 1/4th of, going from the hard coded limits thread, at least over 500, with a maximum of 576, buildings have a humorous description?

  2. #2

    Default Re: funny but awsome trait

    Quote Originally Posted by Gazius
    I'm curious as to how it dilutes the final product, why can't history be amusing? Every description and amusement also lets you know what it does, how it was used, and how it interacts with the world/time period. In RTW, sure you had the benefits displayed, and you saw that the sewers of today come to us thanks in part to the romans, but what about their construction? What about other information to immerse you in the game?

    Besides, 1/4th of, going from the hard coded limits thread, at least over 500, with a maximum of 576, buildings have a humorous description?
    Yeah, some descriptions are fine, in fact, most probably are. But do stone walls (in construction completed window, not when you open the building description in a city) really need the notion that we can now throw poop down on the besiegers? What about that the governor of a province that just recieved level 3 main building (governors' palace equivalent) named his kid in your favor, but you shouldn't be too happy about it because his kid is ugly? Or that all enemies should move a bit to the left so we can better stab them in the roads description?
    These are just three examples from Macedonia.
    I don't mind history being amusing, but this is ridiculus.

    On a side note most Roman descriptions from that window say "We build <building name>, O patres conscripti!" or something to that effect. Useless.

    McHrozni

  3. #3
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: funny but awsome trait

    I'd agree that in some cases it's a bit overboard and should be limited, but I'd hardly say it's breaking the immersion for me in my Epeiros campaign.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  4. #4

    Default Re: funny but awsome trait

    Quote Originally Posted by Geoffrey S
    I'd agree that in some cases it's a bit overboard and should be limited, but I'd hardly say it's breaking the immersion for me in my Epeiros campaign.
    The mod itself is awsome, but such little, childish things blunt it's edge. Some humor is fine, even welcome, but vanilla had just the right amount, a little bit here and there, but maintaining a general aura of seriousness that actually fits running a sizable empire.

    Anyone who disagrees, think of it this way: if in the movie Spartacus the final battle would be decided in a farting competition, would that fit the movie?
    I seriously doubt it Unfortunately, the description of Hellenic stone walls is exactly on that level ("do you know how hard it is to fight when you're covered in poop?" is an actual quote).

    In that case, I'm inclined to say you read far too many of the descriptions in the game, or at least I never noticed almost all those you mentioned.
    For that to be true those descriptions would need to be missed to be used appropriately. I somehow doubt the designers had this in mind when they made them

    McHrozni

  5. #5
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: funny but awsome trait

    The Short Descriptions (the notification window) are sometimes humorous, because they are only one or two lines. The Building Description when you click on the building should be much more in depth and give you academic data on the building itself. There are alot of new ones in the new update, and warning, some of the short ones are humorous :)


    "urbani, seruate uxores: moechum caluom adducimus. / aurum in Gallia effutuisti, hic sumpsisti mutuum." --Suetonius, Life of Caesar

  6. #6

    Default Re: funny but awsome trait

    Quote Originally Posted by Zaknafien
    The Short Descriptions (the notification window) are sometimes humorous, because they are only one or two lines. The Building Description when you click on the building should be much more in depth and give you academic data on the building itself. There are alot of new ones in the new update, and warning, some of the short ones are humorous :)
    That Greek palace description is some 2 paragraphs long, and "humorus". In a bad, slightly primitive way, unfortunately.

    Incidentaly, when is the new update coming?

    McHrozni

  7. #7

    Default Re: funny but awsome trait

    Short descriptions are only visible when you get an announcement that more than one building has been built. They are very clearly *announcements* and not just short descriptions. You only see them then also - when you click on buildings and look at their descriptions, those are the regular/full/normal/long descriptions. Those are strictly historical descriptions (along with explanations about how they help you in the game).

    So, since the short descriptions do serve as announcements, we have turned them all (and still are in the process of it) into something closer to that format. An advisor (depending upon your faction it changes a little to be appropriate) gives you the message. All short descriptions have at their start this basic information: "We have constructed a -blank- in this province."

    At that point, more information is then added - and yes, a good deal of humor is thrown in, *but* it's (almost) always got something in it of reality. If it is a Macedonian one, stereotypes of other Hellenes might be used, or something from Athenaeaus or Dio Chrysostom or Pausanias or something provides the core of a historical fact or stereotype or something like that. On my desktop here is a new Mak one that hasn't gone in yet: "Metalleia have been constructed throughout this province. Our lands have not always had gold easily available to them. Duris the historian says that Philippos, the father of Megas Alexandros, possessed a golden cup weighing fifty drachms, and that he always took it to bed with him and placed it at his head. Though this was lost on Alexandros, who had his servants encase food in gold, which was then thrown off as they ate the meal, with the slaves enjoying the profits. Times change." I believe that comes from a little nugget of information Athenaeus provides. Some are certainly not very PC, but I'm sorry to say that neither were many of the societies we are dealing with here. A little has been thrown in from a recent book "The Invention of Racism in Classical Antiquity" too.

    Again, you only see those short descriptions in the announcement of multiple buildings being constructed - they aren't are regular descriptions.

    --------
    Just saw the "useless" comment. Well, that's your opinion mate. We think the basic format of them "X has been constructed, my king/etc." is exactly right and is even more correct than the vanilla game - given the way those short descriptions are used in the game. I take it you don't "role play" much with those generals of yours either, eh?
    Last edited by Teleklos Archelaou; 01-22-2007 at 16:53.

  8. #8
    Not Just A Name; A Way Of Life Member Sarcasm's Avatar
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    Default Re: funny but awsome trait

    Quote Originally Posted by McHrozni
    That Greek palace description is some 2 paragraphs long, and "humorus". In a bad, slightly primitive way, unfortunately.
    Quote Originally Posted by McHrozni
    The mod itself is awsome, but such little, childish things blunt it's edge. Some humor is fine, even welcome, but vanilla had just the right amount, a little bit here and there, but maintaining a general aura of seriousness that actually fits running a sizable empire.
    Quote Originally Posted by McHrozni
    On a side note, I think that EB has too much humor in it. Some is fine, but some 1/4 or so of all buildings have a humorus description, which seriously dillutes the whole thing. The Vanilla only had one - the Aqueduct (What have the Romans ever done for us? That's what.), and it came in perfectly. In EB, it just comes out childish.

    I also don't see what the big problem with the old descriptions was.

    Last edited by Sarcasm; 01-22-2007 at 17:38.



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  9. #9

    Default Re: funny but awsome trait

    In that case, I'm inclined to say you read far too many of the descriptions in the game, or at least I never noticed almost all those you mentioned.

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