Quote Originally Posted by Zenicetus
Okay, and you're also a thousand miles from home and family, you're malnourished, sick with dysentery, and the mosquitoes won't stop bothering you when you try to sleep at night. I know the local terrain... you don't. My faction is a warrior culture at the core, not something where being a soldier is optional. And my religion isn't based on trying to save your soul, but to cut out your heart for a glorious sacrifice. Yeah, let's go. :)

C'mon people... at the risk of repeating something that gets said too often here; it's a game, not a simulation. The game can't represent the imbalance in numbers with a 20 unit limit, so the natives are buffed. In terms of playability, that beats being forced to run through consecutive battles (that you can't exit from) to represent an advantage in numbers. Also, this is an end-game scenario, where you're assumed to be flush with cash and pumping out your most elite units. It's not supposed to be a cakewalk.
Hey I got no problem with game balance.

It's the people that are trying to justify a game balance issue as actual fact that I find so amusing