
Originally Posted by
Ars Moriendi
Siege warfare has changed for the better in many ways - the OP's "problem" is one of them (more realistic simulation of defender tower crews).
The most obvious sign of improvement for me is the wider variety of methods I employ to take cities. In RTW it was siege towers 1-turn assault every time. I almost never used artillery or saps as it was better to take the walls and use the tower firepower + archers on the walls to shoot the clueless defenders inside. In M2TW, I'm using all the available methods, as each has its advantages : artillery, starvation, autocalc, towers/ladders, bribe.
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