I´m undecided, since both versions have their pros and cons. The pro of the RTW style map is, quite obvious, that it gives you a great freedom of movement, you can choose when and where to fight. On the other hand, that doesn´t account for that much, a lost battle will not leave what´s left of your army huddling in the castle, praying for relief to come. As well, to retreat is almost completely useless, for if yu retreat, and the enemy follows, you have to fight to the death, while fighting at once, you can retreat from the battlefield, and though your army gets pushed back a long distance on the map, it doesn´t matter much.
That the AI isn´t really up to coping with the RTW style map has been said already, especially it doesn´t make use of one of the most useful features of the new map: multi-stack battles. In BI there was a bigger tendency of the AI to keep its armies together, especially the hording factions did that. Sadly, this cohesion has been lost for MTW2 again.
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