CHANGES
Below is a list of the various things done in each version of this fix.
1.00
All animation bugged 2-Handers eithier use the Halberd-Militia, (Bills and DEK/DPK only), or Voulgier, (all others), animation set now. No units have been re-priced so a few units, (mostly Bills and DEK/DPK), are underpriced ATM.
The Pike fix simply removes all Pike units secondery weapons.
The Sheild fix is the same as Foz's, and move the sheild value into the armour, then zeros the sheild.
2-Handed Swords have been found to be weak with their Vanillia stats once the Bugged 2-Handers where fixed, (in relation to the price diffrances between the two), so the Changes listed in the next line have been applied/
2-Handed Swords have been given +4 Attack, increased to 8 Charge Stat, and have been given the AP attribute.
1.01
Dismounted French Noble Knights, (DFNK), have now had the 2-Hander animation Fix applied to them. I missed them the first time round
All 2-Handed Swords have had their extra attack raised from +4 to +6 as DEK/DPK/DFNK where still beating them too hard considering their reletive prices.
JHI have now had the 2-Handed Sword Fix applied to them as they, like 2-handed Swords, they where proving underpowered vs. Animation Fixed 2-Handers of a similar or lower price.
1.02
Sheild Fix updated to the same as that used in the 1.2 version of "THE_FOZ_4's Sheild Fix".
1.10
Animation Bugged 2-Handers have had their animation changed to that of ME_Halberd_Militia as apposed to the old Halberd_Militia animation. This produces more natural looking animations that the origonal fix.
2-Handed Swords have had their animation changed to the ME_Halberd_Militia animation as it looks as good as their defualt animation, and raises their animation speed to the same as the bugged Animation 2-Handers.
2-Handed Swords have had the re-balancing fix applied to them changed to the following, AP attribute added, +10 attack added, Charge Stat increased to 8, they where fopund to still be wanting in terms of opower for price.
All Eastern Halberds, (those Halberds that lack the Spear Wall ability), have also had the 2-Handed Sword Fix listed above applied to them, (with the exception of the AP attribute as they allready had this), as they where found to be underperforming.
All Western Halberd units, (those with the Spear Wall ability), where found to be underperforming for their price in relation to every unit in the game now as they where also balanced against the Bugged 2-Handers/Pikes, (which they are a Hybrid of),
Western Halberds have had their unit size increased to 60, have gained +5 attack, have had the Spear attribute Aapplied to their primiary "pike" weapon, and the Light_Spear attribute applied to their secondery weapon. De to the nature of the "Pike" part of their weapon, and the Light_Spear attribute they suffer no penalties when fighting infantry.
1.11
Furthar Formation tweaking has taken place to improve the defualt formation performance of units, and thus the AI.
An Eastern Halberd unit, (Transylvanian Peasants), was omitted from the 1.1 changes to Eastern Halberds. This error has been corrected.
Cav Charge distances have been tweeked to make formed cav charges easier for the player.
Infantry cav charge distances have ben tweaked to increase AI countercharge response sucsess rates.
The spears of Spear Units have had their Skeleton oCmponsation Factor tweaked to raise cav charge resistance to a level matching that implied in the advisor descriptions.
The changes to Skeleton Componsation factor should also aid them vs. peseants.
INSTALLATION
To install copy the SEGA Folder into C:/Program Files:
If it asks you if you want to Overwrite, click "yes to all". Then Copy the Medievil 2 Total War Mod Shortcut to your desktop and use that to play the game with the fixes in place. No important data is overwritten, it mearly places the contents of the SEGA folder into the existing SEGA folder in Program Files automaticly.
MEDMANAGER INSTALLATION
For the purposes of MedManager, the only file that has been modified is the "export_descr_unit" file.
COMMENTS AND BUG REPORTING
You can Find my online thread relating to this fix at the following web address:
https://forums.totalwar.org/vb/showthread.php?t=78069
CREDITS
CARL BARRASS (me)
THE_FOZ_4 (For the Sheild Fix)
DOPP (For the Pike Fix)
LUSTED (For charge distance changes)
STLAIND (For help with testing)
AND EVERYONE ELSE AT THE GUILD (For the 2-Hander Fix and Support)
Bookmarks