Code:
type Voulgier
dictionary Voulgier ; Voulgier
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Voulgier, 60, 0, 1.2
attributes sea_faring, hide_forest, can_withdraw
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 3, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, ap, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 13, 7, 0, metal
;stat_armour_ex 5, 7, 8, 0, 3, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground 1, -2, 3, 2
stat_mental 5, normal, trained
stat_charge_dist 10
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 510, 150, 75, 55, 510, 4, 120
armour_ug_levels 2, 3, 4
armour_ug_models Voulgier, Voulgier_ug1, Voulgier_ug2
ownership france
era 2 france
;unit_info 7, 0, 8
EDIT: scratch that, Hardy/Very Hardy only seems to work in situations where the chance of a kill is low to start with, I guess it's a fixed reduction of -1% or -2% from the chances and dosen't have much of an effect when the defence of a unit is low. Back to the drawing Board.
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