You missed the point Dopp. He said to give the pikes other animations via the soldier line (like maybe halberd animations b/c they do a good amount of poking) and THEN set the secondary weapon back to something. If they have halberd animations, they should theoretically display a sword on the character, but use it exactly like the halberds use a halberd (if they have that animation). I'm not sure if the weapon displayed on the unit will in fact matter at all, and it may look quite weird for them to move swords about as if they were halberds, but it SHOULD remove the completely ineffective sword animation which I thought was the real problem. It also may affect their weapon switching, and make them switch like halberds do (which would be totally awesome). At the least it's worth someone giving it a shot (won't be me until 5, I'm at work).Originally Posted by dopp
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