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  1. #1

    Default Re: Knights of the Old Republic & Jedi Knight

    Quote Originally Posted by lars573
    ....A Baldur Gate-esque new game (who's name escapes me)....
    "Dragon Age" non D20 system that can alternate between a KOTOR & BG camera perspective which looks promising.

    If playing KOTOR 1 or 2 again check out,
    http://www.lucasforums.com/forumdisp...558b5ca3&f=645
    for some decent mods for both, though care is needed as some mods conflict with others leading to crashes.

    I recommend the Holowan Labs plug ins (mod compilations) for both games especially for KOTOR 2 which includes one mod that maxes all stats which will open several influence based dialogue trees for all crew members that you tend to miss otherwise.

  2. #2
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    If you need a mod to get all the dialogue options you don't know how to play KOTOR.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

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  3. #3
    Sovereign of Soy Member Lehesu's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    I liked KOTOR II more than the first one...what II lacked was polish as the end was clearly a mishmash of half-thought-out ideas.
    Innovative Soy Solutions (TM) for a dynamically changing business environment.

  4. #4
    Senior Member Senior Member econ21's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    Quote Originally Posted by lars573
    If you need a mod to get all the dialogue options you don't know how to play KOTOR.
    I'm not sure that's fair. The influence system of Kotor2 made it pretty inevitable you missed a lot of dialogue. With only two others in your party, you often did not get a chance to raise influence with those left behind. And the triggers for influence rises were not obvious, although sometimes rather cool (listening to the force in Nar Shadaa (sp?) was rather neat).

    I was not a great fan of the influence system for these reasons, but it did give the game a feeling of depth. You were only glimpsing part of the story, which made it feel larger and more substantial. Ironically, I found some of the incompleteness towards the end added to that feeling.

    Quote Originally Posted by Lehesu
    I liked KOTOR II more than the first one...
    Me too, although it is a close run thing - they were both excellent. The combat in kotor2 was probably set to be a little too easy, but I liked the darker atmosphere. kotor1 had the stronger central story arc, but weaker sideplots and detours. I like the analogy that kotor1=Star Wars & kotor2=Empire Strikes back.

  5. #5
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    Quote Originally Posted by econ21
    I'm not sure that's fair. The influence system of Kotor2 made it pretty inevitable you missed a lot of dialogue. With only two others in your party, you often did not get a chance to raise influence with those left behind. And the triggers for influence rises were not obvious, although sometimes rather cool (listening to the force in Nar Shadaa (sp?) was rather neat).

    I was not a great fan of the influence system for these reasons, but it did give the game a feeling of depth. You were only glimpsing part of the story, which made it feel larger and more substantial. Ironically, I found some of the incompleteness towards the end added to that feeling.
    The game has been out long enough now that anyway to gain influence is in strategy guides. Go over to GameFAQ's you'll find them most enlightening. The only influence based trick I've never pulled was breaking via the dark side. I heard tell of one evil SOB breaking Hannharr via mental trickery. And the strong inference that you can make the force sensitives amoung your companions fall the the dark side, IF you know what your doing. Which I don't. But lightside influence I've got to a science. I can turn Mira, Atton, Handmaiden, and Disciple into Jedi. Never managed it with Bao-Dur. To get influence with him you have to include him your party (and protect the innnocent), he sucks in combat.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  6. #6

    Default Re: Knights of the Old Republic & Jedi Knight

    Quote Originally Posted by econ21
    I'm not sure that's fair. The influence system of Kotor2 made it pretty inevitable you missed a lot of dialogue.
    Thanks for the show of support Econ21.

    [personal attack removed]

    Thanks though lars573 for the tip about Jade Empire . Had not herd it was coming to PC and am now very keen to play it.

    [another personal attack removed]

    Personal attacks like that will not be tolerated here. You might want to think on the irony of accusing someone of being purile, and then hammering them with a series of immature insults. Then meditate on the sense of dismissing someone's opinion in such a way, then thanking them for their game recommendation, before attacking again. Froggy.
    Last edited by frogbeastegg; 01-29-2007 at 13:44.

  7. #7
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    By the time that jade empire was coming out, bioware has basically become pretty well known due to its success with KOTOR so the game should have sold more than normal. Granted it wont sell more than KOTOR since it isnt star wars, but it should have sold more games than i expected
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  8. #8

    Default Re: Knights of the Old Republic & Jedi Knight

    Quote Originally Posted by lars573
    If you need a mod to get all the dialogue options you don't know how to play KOTOR.
    Lets see, like most CRPG's you point and click to kill or talk, and then point and click to choose the available options to kill or talk.

    Doesn't seem to require that much intelligence.

  9. #9

    Default Re: Knights of the Old Republic & Jedi Knight

    Yes Froggy, having been the person using irony I'm aware of how ironic it is.

    I was also brought up to believe that attacking some ones intelligence or lack thereof is a personal attack.

  10. #10
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    Quote Originally Posted by Slartibardfast
    Yes Froggy, having been the person using irony I'm aware of how ironic it is.

    I was also brought up to believe that attacking some ones intelligence or lack thereof is a personal attack.
    Ignorace=/=lack of intellignece.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  11. #11

    Default Re: Knights of the Old Republic & Jedi Knight

    Slartibardfast, if you know better then kindly demonstrate it.

    lars573, keep your cool.
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  12. #12
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Knights of the Old Republic & Jedi Knight

    I kept it. But there is a learning curve to most RPG's. KOTOR is no different. I had a completely buggered first character in both KOTOR games.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

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