Well, I remember playing KotOR II and I had great fun with it, though the game wasn't perfect. Never played KotOR I, 'cause the thing would just crash on me back then. I'll have to try it out sometime again.
But I also seem to remember a game site saying there was gonna be a KotOR III, or maybe even a developer saying there'll be a KotOR III. Now, I'm not sure of it, and I can't find any information 'bout it. Maybe my memory plays tricks with me.
Anyhow, well, lemme just put it like this: I WANT A KOTOR III!
But wait, there's more I'd like to tell ye.
The Jedi Knight series is also one of the few Star Wars game series I've actually enjoyed playing. The (controls an') gameplay are just exactly how I like it in these games, which are of great caliber (imo).
But with this one there's also no news or anything of it. Is they dead?
And now my idea. You know what would be really great? A mixture of these two's game styles: to play an RPG, with a great story, great characters, etc., BUT with the controls of Jedi Knight, of course a bit tweaked and mixed if necessary.
This would really make the ultimate SW game for me. I like KotOR, but wouldn't it be a lot better if you could actually control it in more detail(, and therewith I mean "action-orientated" and personal, and with more flow)?
Bioware has said KOTOR isn't dead to them. But consider that they have 4 games in the pipe between them and Obsidian. Between the two you have Mass effect, Jade Empire (a special edition is coming to the PC), A Baldur Gate-esque new game (who's name escapes me), and NWN2. These are all in development or released. Certainly KOTOR could be in planning stages but Bioware proper's resources are maxed out. Between JE:SE and Mass Effect (which is a trilogy with episodic content between the full versions) and the new BG-type-thing. Obsidian is doing NWN2. They are much smaller than Bioware too. So KOTOR3 is probably either Obsidians second project or back burnered.
I heard from a friend, who is a KOTOR fanatic that there will be a KOTOR 3 for xbox 360
The Jedi Knight Games are dead, I think, they are in the "classics" section of the lucasarts website, along with a few other oldies. Shame, it was a great series.
Originally Posted by Bijo:
Well, I remember playing KotOR II and I had great fun with it, though the game wasn't perfect. Never played KotOR I, 'cause the thing would just crash on me back then. I'll have to try it out sometime again.
Do try it out. I can't imagine a Kotor 3 would be better than Kotor 1. I take your point about lack of control - the combat was generally just ok. But the story and the characters were top notch.
TevashSzat 03:01 01-24-2007
The crashes in KOTOR I happened to me too during area transitions, but just remember to quicksave before an area transition and just reload the gamefile once it crashes since it has also worked for me the second sign. The first KOTOR is so much better than the second one though the plot twist at the end isn't that surprising
Slartibardfast 04:50 01-24-2007
Originally Posted by lars573:
....A Baldur Gate-esque new game (who's name escapes me)....
"Dragon Age" non D20 system that can alternate between a KOTOR & BG camera perspective which looks promising.
If playing KOTOR 1 or 2 again check out,
http://www.lucasforums.com/forumdisp...558b5ca3&f=645
for some decent mods for both, though care is needed as some mods conflict with others leading to crashes.
I recommend the Holowan Labs plug ins (mod compilations) for both games especially for KOTOR 2 which includes one mod that maxes all stats which will open several influence based dialogue trees for all crew members that you tend to miss otherwise.
If you need a mod to get all the dialogue options you don't know how to play KOTOR.
I liked KOTOR II more than the first one...what II lacked was polish as the end was clearly a mishmash of half-thought-out ideas.
Originally Posted by lars573:
If you need a mod to get all the dialogue options you don't know how to play KOTOR.
I'm not sure that's fair. The influence system of Kotor2 made it pretty inevitable you missed a lot of dialogue. With only two others in your party, you often did not get a chance to raise influence with those left behind. And the triggers for influence rises were not obvious, although sometimes rather cool (listening to the force in Nar Shadaa (sp?) was rather neat).
I was not a great fan of the influence system for these reasons, but it did give the game a feeling of depth. You were only glimpsing part of the story, which made it feel larger and more substantial. Ironically, I found some of the incompleteness towards the end added to that feeling.
Originally Posted by Lehesu:
I liked KOTOR II more than the first one...
Me too, although it is a close run thing - they were both excellent. The combat in kotor2 was probably set to be a little too easy, but I liked the darker atmosphere. kotor1 had the stronger central story arc, but weaker sideplots and detours. I like the analogy that kotor1=Star Wars & kotor2=Empire Strikes back.
Originally Posted by econ21:
I'm not sure that's fair. The influence system of Kotor2 made it pretty inevitable you missed a lot of dialogue. With only two others in your party, you often did not get a chance to raise influence with those left behind. And the triggers for influence rises were not obvious, although sometimes rather cool (listening to the force in Nar Shadaa (sp?) was rather neat).
I was not a great fan of the influence system for these reasons, but it did give the game a feeling of depth. You were only glimpsing part of the story, which made it feel larger and more substantial. Ironically, I found some of the incompleteness towards the end added to that feeling.
The game has been out long enough now that anyway to gain influence is in strategy guides. Go over to GameFAQ's you'll find them most enlightening. The only influence based trick I've never pulled was breaking via the dark side. I heard tell of one evil SOB breaking Hannharr via mental trickery. And the strong inference that you can make the force sensitives amoung your companions fall the the dark side, IF you know what your doing. Which I don't.

But lightside influence I've got to a science. I can turn Mira, Atton, Handmaiden, and Disciple into Jedi. Never managed it with Bao-Dur. To get influence with him you have to include him your party (and protect the innnocent), he sucks in combat.
Originally Posted by Bijo:
And now my idea. You know what would be really great? A mixture of these two's game styles: to play an RPG, with a great story, great characters, etc., BUT with the controls of Jedi Knight, of course a bit tweaked and mixed if necessary.
Maybe you will like Deus ex:invisible war, that is pretty much what you are describing here. I know it gets little love from the community but I really enjoyed it.
Originally Posted by Fragony:
Maybe you will like Deus ex:invisible war, that is pretty much what you are describing here. I know it gets little love from the community but I really enjoyed it.
Hmm, I've heard of that before. Seems it was highly respected by many as I recall. Thanks for the tip
Well, about SW, I'll just have to be patient till a new KotOR comes out then.
*waits*
I want it now!!
Hey wait until Jade empire Comes out for PC. It's not dis-similar form KOTOR. Just Chinese mythology instead of Star Wars.
Originally Posted by lars573:
Hey wait until Jade empire Comes out for PC. It's not dis-similar form KOTOR. Just Chinese mythology instead of Star Wars.
Heyyy, when I checked it out I was actually quite impressed. Sounds like a damn good game and-- CHINESE stuff, hah! Great, great. I will certainly check this out

What did I say? No, I think I'm gonna preorder it even if possible! Gonna get it as soon as it's out!
It even has John Cleese as a European whom you get into a battle of wits with, then fisticuffs. You have to avoid his blunderbuss which kills you dead in one shot.
And ofcourse Death's Hand

His origin is more creepy than Darth Malak or Darth Sion.
Originally Posted by lars573:
Hey wait until Jade empire Comes out for PC.
Talking about Jade empire for PC. Is there already a release date?
Bioware's site says Febuary '07. No specific day. But I have the Xbox special edition. I'm on the final battle with Death's hand. He's every bit as tough as he looks.
TevashSzat 01:04 01-28-2007
Didn't remember Jade Empire getting extreemely good reviews when it came out on the Xbox though
IGN gave it 9.9.
TevashSzat 15:10 01-28-2007
i suppose i might have gotten some good reviews, but it didnt have as much buzz as kotor
Their is a perfectly good reason for that. KOTOR has Star Wars in the title. Or will move half million units based on the name Star Wars alone, without regrads to quality.
Slartibardfast 13:09 01-29-2007
Originally Posted by econ21:
I'm not sure that's fair. The influence system of Kotor2 made it pretty inevitable you missed a lot of dialogue.
Thanks for the show of support
Econ21.
[personal attack removed]
Thanks though
lars573 for the tip about Jade Empire . Had not herd it was coming to PC and am now very keen to play it.
[another personal attack removed]
Personal attacks like that will not be tolerated here. You might want to think on the irony of accusing someone of being purile, and then hammering them with a series of immature insults. Then meditate on the sense of dismissing someone's opinion in such a way, then thanking them for their game recommendation, before attacking again. Froggy.
TevashSzat 02:21 01-30-2007
By the time that jade empire was coming out, bioware has basically become pretty well known due to its success with KOTOR so the game should have sold more than normal. Granted it wont sell more than KOTOR since it isnt star wars, but it should have sold more games than i expected
Slartibardfast 03:13 01-30-2007
Originally Posted by lars573:
If you need a mod to get all the dialogue options you don't know how to play KOTOR.
Lets see, like most CRPG's you point and click to kill or talk, and then point and click to choose the available options to kill or talk.
Doesn't seem to require that much intelligence.
Slartibardfast 03:41 01-30-2007
Yes Froggy, having been the person using irony I'm aware of how ironic it is.
I was also brought up to believe that attacking some ones intelligence or lack thereof is a personal attack.
Originally Posted by Slartibardfast:
Yes Froggy, having been the person using irony I'm aware of how ironic it is.
I was also brought up to believe that attacking some ones intelligence or lack thereof is a personal attack.

Ignorace=/=lack of intellignece.
frogbeastegg 20:34 01-30-2007
Slartibardfast, if you know better then kindly demonstrate it.
lars573, keep your cool.
I kept it. But there is a learning curve to most RPG's. KOTOR is no different. I had a completely buggered first character in both KOTOR games.
Let alone the games themselves were "buggered" in terms of stability if I remember correctly
Ah, I remember my first character in KotOR II. I tried to make 'im a good guy, but halfway through the game I thought "Ah, what the heck! Let's go for the dark side, eh? Just this one time."
But the learning curve in KotOR, 'tis really something. With that same first character I was just messed up, and I hardly knew what I was doing.
Single Sign On provided by
vBSSO