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  1. #1

    Default Rebels/Eleutheroi

    These guys seem awfully passive. They do little more than sit around, amass armies, and in general make little more than a nuisance of themselves by looting spaces (creating devastation).

    Is this hard-coded, or can you edit the AI for that faction to make them more aggressive. I think I'd have more fun, believe it or not, if the rebels came out of their cities and attacked me on my own turf sometimes, or slave revolts attempted to capture one of my lightly garrissoned cities.

  2. #2

    Post Re: Rebels/Eleutheroi

    Hi,
    I think the AI is hard coded, but EB have helped the rebels immensely by giving them huge cash bonuses. I am sorry to say that, I presume, that that is the only way possible of increasing their strength. Cheers!
    Dawn is nature's way of telling you to go back to bed

  3. #3

    Default Re: Rebels/Eleutheroi

    We do make their generals inside cities immobile - so they don't vacate the place and go hide in the woods nearby.

    Otherwise, we get complaints that rebels are too hard for small factions, and too abundant in many factions' lands, and that they are too passive from some people. Hard to make it all perfect.

  4. #4
    Imperialist Brit Member Orb's Avatar
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    Default Re: Rebels/Eleutheroi

    Well, it was quite nice as Carthage to see some Numidian rebels coming to attack me (fortunately I'd sent spies out a few turns earlier, anticipated the attack and trained a decent enough force to crush them.

    The Carthaginian campaign is a thing of beauty, much like the rest of EB


    'My intelligence is not just insulted, it's looking for revenge with a gun and no mercy. ' - Frogbeastegg

    SERA NIMIS VITA EST CRASTINA VIVE HODIE

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  5. #5

    Default Re: Rebels/Eleutheroi

    I'd love to see a minimod that someone makes a little later that puts decent MIC buildings in rebel provinces at the start of the game. It's a little difficult though - but if you just make a list of which complexes go with which factions, then look at a map for faction_owner (we have them on the map thread), then you could put better ones in for the rebels so they have better recruitment from turn 1.

  6. #6

    Default Re: Rebels/Eleutheroi

    Quote Originally Posted by Teleklos Archelaou
    We do make their generals inside cities immobile - so they don't vacate the place and go hide in the woods nearby.

    Otherwise, we get complaints that rebels are too hard for small factions, and too abundant in many factions' lands, and that they are too passive from some people. Hard to make it all perfect.
    I guess it's an issue of being incapable of pleasing averyone. Oh, what the heck, the game's still amazing, so I won't complain. And I just read a thread by another poster that says the rebels besieged one of his cities, so I guess they can get frisky. They just don't usually for me, even on VH/M (the only way I play).

    I did notice that if a city (like Syracuse) fills up with units, it builds an external army that wanders around the province. The only problem is, it is totally comprised of something like πελτασται and not a good mix of troops, so they are actually quite easy to defeat with the right army, even with 3:1 odds against you. And it almost never tries to invade your territory (from my experience).

    Nevertheless, I've seen the Celtic and Germanic rebels usually do have a good mixture of troops.

    When it comes to rebels, the general strategy I always have to use is basically build an army large enough to besiege their settlements. Walls are the great equalizer--there is little more you can do to go through one than to punch a lot of holes in it with as many battering rams as possible. Meeting a rebel army in the field outnumbered 2:1 is a possible victory, but besieging them is suicidal with those odds. So the only thing that can really be done strategically against rebels is to just come at them with full stacks. There's no finesse involved. It feels like attrition/trench-warfare instead of warfare of maneuver.

  7. #7
    Member Member Velvet Elvis's Avatar
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    Default Re: Rebels/Eleutheroi

    Quote Originally Posted by GodEmperorLeto
    ...

    When it comes to rebels, the general strategy I always have to use is basically build an army large enough to besiege their settlements. Walls are the great equalizer--there is little more you can do to go through one than to punch a lot of holes in it with as many battering rams as possible. Meeting a rebel army in the field outnumbered 2:1 is a possible victory, but besieging them is suicidal with those odds. So the only thing that can really be done strategically against rebels is to just come at them with full stacks. There's no finesse involved. It feels like attrition/trench-warfare instead of warfare of maneuver.
    Amen!

  8. #8
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Rebels/Eleutheroi

    Of course a lot of ancient warfare was just that. Even mighty Alexander had to spend plenty of his short life bogged down in siege warfare.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  9. #9

    Default Re: Rebels/Eleutheroi

    Quote Originally Posted by QwertyMIDX
    Of course a lot of ancient warfare was just that. Even mighty Alexander had to spend plenty of his short life bogged down in siege warfare.
    Good point. Good point. Tyre, and half of Iran/Afghanistan he was bogged down in attrition warfare.

    Anyway, I have to eat my words. I'm playing a Romani game, just unified Italy (except for Milan) and all of a sudden, a Celtic revolt is besieging Bononia with FIVE GAESETAE UNITS, plus cavalry units, and he's trapped a pretty good general with less than half a cohort (2 hastati, and a bunch of worthless Rorari garrison troops). My consul is rushing in with the rest of the cohort, and one more backup cohort to relieve them. Haven't fought the battle yet, but I figure I'll win with severe losses, because Gaesetae suck to fight against.

    So yeah, I'm eating my words, guys. With ranch dressing.

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