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  1. #1

    Default how do i make a good 20 unit 10k army?

    i cant figure it out, i know 10k is the standard, but besides taking garbage i cant get 20 units...anybody got a nice 10k army that has 20 units i could use to get an idea plz

    i just started playing mtw2 and havnt played any tw for about 6 months so i dont really know the good units etc, i know cav is cheese like in rome but apart from that i am blind

    one thing i noticed is halberds/poleaxe get monkey raped by cav didnt think that would be the case, but i'm not suprised given the history... i still regard the "lancer patch" from mtw as doomsday

    thanks
    Last edited by Callahan9119; 01-24-2007 at 19:44.
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  2. #2

    Default Re: how do i make a good 20 unit 10k army?

    Quote Originally Posted by sabutai
    one thing i noticed is halberds/poleaxe get monkey raped by cav didnt think that would be the case, but i'm not suprised given the history... i still regard the
    If you mean units like norse axemen and varangian guard, and all other two handed units, then thats a bug. They can't kill cav due to an animation error. Should be fixed in next month's patch.

    Oh and 20 units really isn't the way forward mate. Unless you included peasants. This is due to the unfortunate uberness of cavalry. Make sure you get *at least* 4-6 units of cav, at least in high era which is all I play.
    Last edited by Monarch; 01-24-2007 at 19:50.

  3. #3

    Default Re: how do i make a good 20 unit 10k army?

    i just meant halberd type weapons, i just did a test of a single unit of the good spanish pikes vs a unit of knights templar, think it was normal difficulty, so i, as the pikes, recieve a small advantage to my stats (if old games are any model)

    the cav and i both lost a good deal of men on the first charge, we had a melee for a bit, seemingly we both lost an equal amount during this, then they pulled off, where they lost for the first time more men than me, then 2 or 3 times they charged and pulled back. at the end i had 7 pikes left they had 0 cav

    i could understand if these were 4 ft spears, but these were pikes! now if you look at the unit cost, if i simply cancel out the cav i won but it just doesnt seem right, although cav do die fast if "pinned" etc and i could understand the argument for either side, it just feels wrong

    so like you said, looks like my army will be having at least 5 cavalry which i really dont like using in large amounts as they require so much micro
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  4. #4
    Guest Stig's Avatar
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    Default Re: how do i make a good 20 unit 10k army?

    You don't need to bring 20 units imo, I bring 16 most of the time
    4 cav, 4 archers, 8 inf (tho sometimes I fill up with more infantry)

    But if you want 20 units with 10k, I should do this:
    don't bring a generals unit. He costs too much, you can also bring 1 good cav unit and an archers unit instead of just him
    So I'd say first get some cav 4 units that are worth about 750 and 1 that is just a bit better and make him your general. (that's 4 x 750 + 800 = 3800 spend)
    Then we have the archers/muskets. In late Muskets are very good, and you should take some, but they are expensive too, so you won't be able to bring 20 units if you take all 4 of them. I'd say bring some Arquibusiers for 600 a unit. Then bring 2 units of good archers as well (for example Pavise Crossbowmen) they are about 600. (that's 3800 + 2400 = 6200 spend)
    We now have 3800 left for 11 infantry, which will be tricky.
    Get some dismounted knights, 550 a piece, that's 2200, which means you have 1600 left. Get some sergeant spearmen (or similiar), which means 4 x 250 = 1000. And you will have to fill with peasants.


    My ideal army is something like this really (Spain):
    4 conquistadores, 2 muskets, 2 pavise crossbowmen, 4 dismounted conquistadores, 4 sword and bucklers (with 1 armour upgrade). I believe that fits into 10k very well, and it's a pretty good army.

  5. #5
    Member Member Kenchi_Shaka's Avatar
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    Default Re: how do i make a good 20 unit 10k army?

    i regret that the most powerful combination is not a 20-units-army.
    i wished 20-units-min was established as a common rule.

    i allways get a general and never get peasants.
    save some money on the main body and fill up different sorts of archers.

    shaka
    Homer was wrong in saying: "Would that strife might perish from among gods and men!" He did not see that he was praying for the destruction of the universe; for, if his prayer were heard, all things would pass away. . .

  6. #6

    Default Re: how do i make a good 20 unit 10k army?

    i would say you need enough cavalry to dominate your flanks.

    peasants especially christian peasants are unusually tough in the game and only need some valor to get their morale up.


    but if you want quality and still fill 20 slots get your good units and make the rest peasant archers or crossbowmen. they are good filler units that will entice the enemy to come to you.

    these arnt my preferred formations right now but i used them a lot when i first started on line.remember cav battles are won by having the last unit in reserve that can make the flanking move to roll up the others cavalry. domination of the flanks is crucial to making it an easier victory

  7. #7

    Default Re: how do i make a good 20 unit 10k army?

    All i can suggest sab is to try and find certain builds that u think can match ure playing type... there is no ONE MAGNIFICENT UBER BUILD, otherwise ppl would use it and find versions to counter it and it would be a hideous cycle
    Some factions have more expensive options than others eg timurids compared to russia... important to realise this when deciding.
    All great things are simple, and many can be expressed in single words: freedom, justice, honor, duty, mercy, hope - Sir Winston Churchill

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