It is a spread rule, because people don't know how to deal with HA (At least most of them), just the same as they couldn't back in RTW.
It is a spread rule, because people don't know how to deal with HA (At least most of them), just the same as they couldn't back in RTW.
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
One way to battle against crossbow cav, I guess, would be to buy a few fast cav and wait until they are in a position away from their main force and then go after them. Even if you don't catch them, it will keep them busy running away instead of shooting your men. The maps are so large, it is very hard to corner them, like on the old MTW maps.
I have seen the future of TW MP and it is XBox Live!
yes, why my normal army (Scots) always has 2 border horse...but they cant really kill the xbows, i just tie em up till i can get a unit of heavies to them
maps are huge in m2, not the the same as cornering them in rome, they do less dmg but are just as annoying, especially if some tool has 3 units of them at the end of a rough battle, u gotta chase them all over the map with exhausted heavily wounded units, or stand there wanting to stab yourself in the face on 3x speed while they use all their slow to shoot lasting forever xbows
Last edited by Callahan9119; 01-30-2007 at 12:45.
And when the brazen cry of achilles
Was heard among the trojans, all their hearts
Were troubled, and the full-maned horses whirled
The chariots backward, knowing griefs at hand...
Have CA program cav archer units, left over after all other units have routed, to shoot all their remaining arrows in one big volley and immediately charge the nearest enemy unit.
Put that battle AI to some use after all. :)
Last edited by ElmarkOFear; 01-30-2007 at 12:55.
I have seen the future of TW MP and it is XBox Live!
used the mounted xbow for the first time last night. they are a tuff skirmisher cav. good for flanking at end game too.
I'd suggest.. Having a couple of Light Cavalry units. Make one of them do all the chasing (So, your enemies HA get tired and their arrows will only kill the light cavalry unit..), then engage with the other Light Cavalry units when the enemy's HA fall to a certain level of fatigue that you can consider "slow".
"Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."
Cry, the Beloved Country by Alan Paton.
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