Various things. I set most ai factiojn build priorities in descr_strat to smith from napoleon for whatever it is. I did not change this for Russia, Byzantium, Turks, Mongls, Timurids or Aztecs. I set Poland and Hungary to Henry.I'd love to hear how Lusted has achieved more varied AI armies.
I then edited recruitment pools and replenishment rates so the elite units had smaller pools and took longer to replenish, but less elite units als had slightly reduced pools.
I also removed some low level units from high level buildings.
I then adjusted unit costs making missile and militia units more expensive as it encourages the ai to build more elite units as they are more cost effective.
And then you have to give the ai time. I can't stress this enough. It takes the ai time to get going, get buildup and churning out well balanced mixed armies. In the early game it will produce all militia armies, but if you give it time you will see much better armies.
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