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Thread: Carl's Re-balance (Discussion only ATM)

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  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Feb 2005
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    Default Re: Carl's Re-balance (Discussion only ATM)

    I'd love to hear how Lusted has achieved more varied AI armies.
    Various things. I set most ai factiojn build priorities in descr_strat to smith from napoleon for whatever it is. I did not change this for Russia, Byzantium, Turks, Mongls, Timurids or Aztecs. I set Poland and Hungary to Henry.

    I then edited recruitment pools and replenishment rates so the elite units had smaller pools and took longer to replenish, but less elite units als had slightly reduced pools.

    I also removed some low level units from high level buildings.

    I then adjusted unit costs making missile and militia units more expensive as it encourages the ai to build more elite units as they are more cost effective.

    And then you have to give the ai time. I can't stress this enough. It takes the ai time to get going, get buildup and churning out well balanced mixed armies. In the early game it will produce all militia armies, but if you give it time you will see much better armies.

  2. #2

    Default Re: Carl's Re-balance (Discussion only ATM)

    Thank you.

  3. #3
    Confiscator of Swords Member dopp's Avatar
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    Default Re: Carl's Re-balance (Discussion only ATM)

    Quote Originally Posted by Lusted
    And then you have to give the ai time. I can't stress this enough. It takes the ai time to get going, get buildup and churning out well balanced mixed armies. In the early game it will produce all militia armies, but if you give it time you will see much better armies.
    Even in vanilla the AI can produce some decent armies by the time the Late Era rolls around.

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