Results 1 to 7 of 7

Thread: Marius Reforms

  1. #1

    Default Marius Reforms

    Hello..

    Great mod..

    Question..

    I got a alittle pop up saying that something like the marius reforms just happend..the only problem is This?? THere are NOOOOO Reform troops to make in my citys..and most of them are fully up grade expeasly rome is..So whats the deal here? Is this that same old BUG again from the last bata..i had this problem with the other bata only the reforms would never happen..So now thay seem to have and i still got the same trashy units..So can someone explane if this is a bug or is there more that has to happent o trigger the change? Thank you

  2. #2
    Significante Member Antagonist's Avatar
    Join Date
    Oct 2005
    Location
    The utmost reaches of antiquity
    Posts
    495

    Default Re: Marius Reforms

    I believe this is an old thing which pops up anyway, it's not the EB Marian Reforms. From the EB FAQ sticky:

    At least year 172BC, have 6 Latifundia built, hold at least 45 settlements, fight more than 250 battles and have a character that is:

    Intelligent/Charismatic/Vigorous
    Popularis
    Consul or Ex-Consul
    Has Influence and Command > 2

    OR just conquer 90 settlements.
    Antagonist
    "Society is going down the drain, and it's everybody's fault but ours."

    Arthurian Total War Developer

  3. #3
    EB2 Baseless Conjecturer Member blacksnail's Avatar
    Join Date
    Jan 2006
    Posts
    3,074

    Default Re: Marius Reforms

    Sass, the Marian Reforms message that pops up, usually in the 250s or 240s, is a message from Vanilla. This is corrected in 0.81.

    Just a heads up - when you receive the Polybian reform it will not automatically change your units. They will only appear when you upgrade your recruitment structure.

  4. #4

    Default Re: Marius Reforms

    Quote Originally Posted by blacksnail
    Sass, the Marian Reforms message that pops up, usually in the 250s or 240s, is a message from Vanilla. This is corrected in 0.81.

    Just a heads up - when you receive the Polybian reform it will not automatically change your units. They will only appear when you upgrade your recruitment structure.

    Yeah i got that pop up..But i used a money trainer and got all the upgrades pretty fast..so all my settlements the main ones well Ie. All of italy is fully upgraded..I think its in the 260s now lol and Still the same Old Units?? I think there is a bug..SOmeone said conqure 90 provinces are you Kidding!! the game would be half over before u got to use any of romes main units LOl what would the point of that be?

    The unit contrution times need to be cut..36 turns for a building? what AI faction is gonna be able to offord such a building or even consider building it? I and alot of thers Can barly Stumic units and buildings that take more then 1 to 2 turns..much less 36 lol Most use money cheats at this point i played the Iron man rules like back in 04 in the unmod game..

    Please tell me the steps needed for the reforms and legions to be made..IF the first reply to my post is true that is out of this world Half the game is over by the time most people can get that many provinces or meet any of the other reqirements..

    Alittle Info would be helpful thanks

  5. #5
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Marius Reforms

    If you upgraded your MICs (barracks) all the way, then you will have to tear them down and build new ones once you get the Polybian Reform in order to get new units. Marian MICs are placed by script and are a separate building tree, so no worries there.

    As far as getting the Marian Reform, 90 settlements is the "OR" requirements. For the AI and in case all of your generals suck. See 2nd post /\


  6. #6

    Default Re: Marius Reforms

    Quote Originally Posted by MarcusAureliusAntoninus
    If you upgraded your MICs (barracks) all the way, then you will have to tear them down and build new ones once you get the Polybian Reform in order to get new units. Marian MICs are placed by script and are a separate building tree, so no worries there.

    As far as getting the Marian Reform, 90 settlements is the "OR" requirements. For the AI and in case all of your generals suck. See 2nd post /\

    Thank you..

    Can you tell me about what year polybian reforms take place so i know how close i am to it..and whitch barricks there half a dozen of them..the reguler ones or axzilery ones how ever u spell it Ie the ones it says for troops other then roman..I try'd takeing down the roman barracks today just to see what would happen..If im not mistaken something simmiler to that reform has a marker in a city across from the city of rome as a marker? i seen it earlyer in the campain? or was that always there?

  7. #7
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
    Join Date
    Jul 2006
    Location
    The State of Jefferson, USA
    Posts
    5,722

    Default Re: Marius Reforms

    There is a Camilian Era "building" in the Roman starting cities (and a few random places), once you get the Polybian Era "building" you have to upgrade your factional MICs (red barracks) in your starting cities one level to get the new units.

    Polybian reform occures 242BC.


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO