Militia is alright if you apply Foz's shield fix (half of shield value into armor, half into defense skill). Especially in the early game, militia are well fit to hold city walls, etc.Originally Posted by Hellenic_Hoplite
Without the shield fix, the shield bug apparently took away the shield value from militial defense so the shielded militia units were worthless against cavalry and non-shield bearing units (peasants for example).
Sorry, I blundered into the wrong forum. The above applies to MTW 2.
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