What do you think of Sir Robert and Lady Gwondelyn? Did you find their advices as life-savers or just something you wish to forget soon? How do you think they should improved, perhaps as input for the next patch
What do you think of Sir Robert and Lady Gwondelyn? Did you find their advices as life-savers or just something you wish to forget soon? How do you think they should improved, perhaps as input for the next patch
Medieval 2: Total War Guide to Traits and Retinue
"Tenderness and kindness are not signs of weakness and despair but manifestations of strength and resolution." - Khalil Gibran
World War 3 erupted in mid-1960's: NATO - Warsaw Pact Conflict multiplayer Interactive, choose one from several available countries
The advice given is good for players new to the game, once you've finished 1 campaign you should probably turn it off.
In the beginning I listened to them but now I pretty much know what to build and when. Ocassionally I come to a toss up as to whats best to build next and click on the advisor but its like Marquis said above, once you learn the ins and outs of city/fortess building you dont need their help anymore.![]()
Yeah, they are only there for new players
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
I never really listened to them. From the start it seemed like they didn't prioritize economic growth enough for my tastes...
Never
"All that is necessary for the triumph of evil is that good men do nothing." -Edmund Burke
When i have surplus money i might ask the advisor what units to build next, and she always chooses the worst army possible. I had an almost full stack in a town with gunpowder and cannons and she told me to make peasants. Stupid woman.
I'd hate to be a giraffe with a sore throat.
Self-proclaimed member who wishes more than anyone else that they looked like their avatar 2007.
I listen to them....But just so I can ridicule them and tell them how stupid it would be to follow their advice. They pretty much shut up after that.....
My Egyptian AAR: https://forums.totalwar.org/vb/showthread.php?t=76694
My Spanish AAR: https://forums.totalwar.org/vb/showthread.php?t=78164
Yeah, for beginners, who've never seen the "light" of TW, it's great. I always turn 'em off, can't stand their yappin'. Hath it only a female sexy voice, I wouldn't be so annoyed, well.... probably still annoyed, but less.
Nothing's so messed up as to hearing them barge in again. "Arrrgh, shut up!"![]()
Emotion, passions, and desires are, thus peace is not.
Emotion: you have it or it has you.
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Pay heed to my story named The Thief in the Mead Hall.No.
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they are qnnoying buggers, best to turn them off![]()
They helped me out when I first started playing the game seeing how MTW2 was my first foray into the TW series. I still have them on but it only seems like Sir Robert pops up on a rare occasion when I am facing something new in warfare or ignoring something important on the battlefield.
- Dill
Proud, displaced member of the Holy Roman Empire
My building advisor (Gwendolyn?) has a love of siege weapons, over almost everything else. I generally ignore her, since I know what I want and where I want it.
I suppose if you wanted a challenging campaign, you can let all economic decisions be made by your advisors and then use what troops they make to fight and stuff
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
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