Quote Originally Posted by Adrian II
Please do, Aenarion! I would be much obliged. It's nice to have such an experienced modder on my side.
And thank you for taking the trouble.
Well it's good to try and help people who have problems in this game. But certainly I'm not an experienced modder hehe but thanks for your comment!

Anyway, I've been searching around the script (text) files in MTW:VI and I came across this piece of code, which can be found in the MTW folder/ Loc Folder/ Events text file.

Code:
// New character names and surnames
["reemerging daimyo title"]
{"%s Reappear"}		// Don't translate %s. String will look like "The Scots Reappear"

["papacy_restored_title"]
{"Papacy Restored"}

["papacy reemerge text1"]
{"The Pope in exile is leading a rebellion to reunite the Papacy and restore it to it's former independence. "} 

["reemerge text1"]
{"An heir of the last ruling lineage who escaped detection has organised a rebellion in an attempt to re-establish his faction. "}
["reemerge regions joining"]
{"A number of provinces previously held by rebels have joined his cause. "}
["reemerge incomers joining"]
{"A number of other rebellions in progress have declared allegiance to his faction. "}
["reemerge no provinces"]
{"Number of rebel provinces joining the revolt : "}
["reemerge no incomers"]
{"Number of provinces being attacked : "}
I know it's not very important, but I think it can lead us somewhere else. The odd thing is that it's refering to the 'Papacy' faction only; (probably because it is a hard-coded faction and so it is by default applied to all). Anyway, this code is used for displaying the actual text when the re-emerging window in the campaign map appears.

I will try and find more information regards this matter. I won't stop until I find something definite or useful! hehe

Thanks,
Aenarion