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  1. #1

    Default Re: EB comments on Medieval 2

    I feel the same way... I want to love it but at the moment, because of all the problems, it just doesn't have that "just one more turn" quality.
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  2. #2

    Default Re: EB comments on Medieval 2

    I like it for the most part . It has alot of things in it that would be valuable to EB if you made an EB . From what can be told it has moddable AI.
    Last edited by russia almighty; 01-28-2007 at 06:35.


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  3. #3

    Default Re: EB comments on Medieval 2

    I find lusted lands to conquor helped, but meh, it's still no EB. Too buggy, really stupid bugs that shouldn't have made the final version.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  4. #4
    Member Member Tuuvi's Avatar
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    Default Re: EB comments on Medieval 2

    I wonder why they let it get so buggy? I haven't bought it yet but I want to, however if it is that bad I'm not so sure...

  5. #5

    Default Re: EB comments on Medieval 2

    Of course it's worth having. And it will be patched up and modded into shape.
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  6. #6

    Post Re: EB comments on Medieval 2

    In my opinion you could use the cities/castles system as governments of one sort of another. It probably will not be possible to add more than two, however.
    Dawn is nature's way of telling you to go back to bed

  7. #7

    Default Re: EB comments on Medieval 2

    I plan on switching back to EB as soon as v0.81 is out, not sure how well I will cope with the downgrade in graphics(I play MTW2 on max and I don't understand why some people say the difference between RTW and MTW2 is slight)

    I am hoping the depth/immersive history that EB offers and the fact that I think I prefer EB's period will soon suck me in, also the really decent amount of unit variation makes the mod so good.

    The bugs in MTW2 have worn me down to the point that I don't want to play it until it is reasonably well sorted.
    Issues like Pikemen that grab their secondry weapon far to soon, firelock units which drift backwards and out of line, missing units(interestingly the Gothic foot knights were missing from the original MTW), the 2 handed problem, etc

    Shame that EB2 is so horribly far away, it would be nice if at some point they knock up a really nice skin like a Seleucid elite inf, just as a wee taster.

  8. #8
    Member Member Dumbass's Avatar
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    Default Re: EB comments on Medieval 2

    Vanilla Med: Unplayable
    Road to Jerusalem mod: Fun, but little flaws and bugs still really frustrate. Little roleplay value eg. you can't set faction heir, thus some unknown adopted son becomes faction leader rather than the true bloodline.

    Why is the ability to adopt even in med anyway? It should be hire a new general, which doesn't get added to the family tree.

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