Hmm, that´s CA logic for ya - getting a rep stab for cancel an alliance with an agressor. This has to be modded out!Originally Posted by Slaists
Hmm, that´s CA logic for ya - getting a rep stab for cancel an alliance with an agressor. This has to be modded out!Originally Posted by Slaists
Or you may want to think about who you ally to.Originally Posted by PseRamesses
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Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
Spoiler Alert, click show to read:
That is not really fair, if I ally to the Danes and the French early in the game I have no idea whether they will end up fighting later on...Originally Posted by Vladimir
I see the point in maybe being selective but even that does not always follow through... In my latests game the Poles, Denmark and Hungary are all allied and have left each other alone of many turns. However I could start another game and see Hungary and poland getting into an early fight...
One element of truth is that if you ally with everyone you can then you are either going to have this issue at some point (nore than once) or a uniquely boring campaign...
As for the rep hit for lossing an ally, that is hardly surprizing as you promised both military assistance without specifying defense only... I think the defender/attacker style of the question is simply a easy way to post the question without having to dynamically update the contents of the message with the names of factions concerned.
I actually have done this with all of the Catholic nations and has essentially made every Catholic nation allied with every other Catholic nation creating a peace within Europe that I have never seen before. All the computers do is to build up cities and train tons of stacks that patrol their borders which lead me to believe that with some careful diplomacy, I may be able to incite a huge war in Europe.Originally Posted by Bob the Insane
"I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton
Or not, inciting wars via diplomacy is something I´ve been trying for quite some time now (mostly trying to get other factions to attack me), usually without success.
I actually had a game with the same: all Catholic factions mutually allied. For some time... However, at some point they started to break alliances and attack each other (not me...)Originally Posted by Xdeathfire
I think it´s more a random thing, like in real life. I´m currently playing HRE (AD mod) and there has been no wars between my catholic brothers for over 70 years.
Seriously, do you really belive that will work???? Have you even played this game? JKOriginally Posted by Vladimir
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No, the AI attacks regardless of culture, reputation or relations. Until this is fixed I´m seriously thinking of modding this feat out of the game completely.
i think its
despicable
deceitful
very untrustworthy
untrustworthy
dubious
mixed
reliable
trustworthy
very trustworthy
immaculate
The late Emperor Peter von Kastilien the Tyrant, Lamm der Wahrheit.
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