You wouldnt happen to have similar code for the hashishim and woodsmens guild would you?
P.S even the Knights Hospitaller and the teutonic knights/santiago too if you have them?
Thanks a Million
You wouldnt happen to have similar code for the hashishim and woodsmens guild would you?
P.S even the Knights Hospitaller and the teutonic knights/santiago too if you have them?
Thanks a Million
Last edited by lismore; 01-29-2007 at 01:38.
WE WILL RIDE INTO ROME!
Or can you point me where I could fine these codes?
Thanks!
WE WILL RIDE INTO ROME!
Yes. All these codes are in export_descr_buildings.txt. Look it.
Here, I will help you how to add them to descr_strat.txt:
ALWAYS add these lines before each guild:
building
{
type guild_*type* *level*
}
(And replace the *type* with the guild's type, and *level* with the Guild's level. )
;;;;;;;;;;;;;;;;EXAMPLE;;;;;;;;;;;;;;;;;;;
In export_descr_buildings.txt we can found the lines for Explorer's Guild's type and levels:
building guild_explorers_guild
{
levels explorers_guild m_explorers_guild gm_explorers_guild
{
explorers_guild city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, }
So, we have to select for *type* the: guild_explorers_guild:
and for *level* the one of the 3: explorers_guild, m_explorers_guild, gm_explorers_guild.
So, we have:
building
{
type guild_explorers_guild gm_explorers_guild
}
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Thanks again!
WE WILL RIDE INTO ROME!
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