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  1. #1

    Default Speaches in original language?

    Okay maybe this wish would be to go to far, but any chance we could get the generals speeches before battle in original language?
    Id love to hear some real sweboz nonsense! lol

  2. #2
    Voluntary Suspension Voluntary Suspension Philippus Flavius Homovallumus's Avatar
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    Default Re: Speaches in original language?

    Maybe we could, but what would be the point? Are you going to note it down, translate and giggle later?
    "If it wears trousers generally I don't pay attention."

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  3. #3

    Default Re: Speaches in original language?

    Perhaps...
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  4. #4
    Member Member Igångsättning's Avatar
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    Default Re: Speaches in original language?

    It would be nice to read what the units actuallt say in battle when they not simply shout their name. Can I find these sentences somewhere?

  5. #5

    Default Re: Speaches in original language?

    You could turn subtitles on. Perhaps that is what you mean?

    (Though these may be incorrect if the EB Voice Mods use different sentences than Vanilla and the subtitles haven't been updated.)
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  6. #6

    Default Re: Speaches in original language?

    Do you know how much more work it would be to translate the speeches? My God, what an undertaking. And then record them? Yeah, it's doable, but would it sound good? Having the orders and voices of the units in the original languages is enough, in my opinion.

    ...

    But if the speeches were in the original languages, coolness points would be had all around.

  7. #7
    Member Member Igångsättning's Avatar
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    Default Re: Speaches in original language?

    Quote Originally Posted by Tellos Athenaios
    You could turn subtitles on. Perhaps that is what you mean?

    (Though these may be incorrect if the EB Voice Mods use different sentences than Vanilla and the subtitles haven't been updated.)
    I mean, when I click on let's say leves they sometimes say "ave". Ok, that I understand. I know what word they are saying (i.e. ave). But when I for instance group units and command them forward the centurion (or whoever) might say a whole sentence or two. I don't want a translation (I can do that myself) but I'd like to know what words the voice is saying for me to analyse them.

  8. #8

    Default Re: Speaches in original language?

    Quote Originally Posted by Tellos Athenaios
    Perhaps...
    It will take some time and a lot of but,

    Ancient Greek voicemod was started by Teleklos, continued by me and with the noble assistance of Tellos Athenaios we seek to bring it to a total immersion status. (Shigawhire's help and guidance was VERY helpful, as he leads the voicemod effort) It will take time however, and I must ask for patience. But, If you like what you heard so far, you will like the rest...

    And if you want to laugh with it, knock yourself out...

    However, before even beginning to look at that direction, there's alot of research to be made...

    Most of what you heard were on loan from Xenophon and his Anabassis. Pre-Battle speeches will be based again on Xeno but more on Arrian. Even if he wrote the book on Alexander 400 yrs later (everyone agrees is the best of them all), he is more epic on his text, more goal driven...,

    Xenophon on the other hand, in the ancient text, reads like an AAR. Like he is closing his eyes and remembering what exactly happened. Textbook Merc.

    So, you can understand why I will be going by Arrian this time around.
    Last edited by keravnos; 02-01-2007 at 22:44.


    You like EB? Buy CA games.

  9. #9

    Default Re: Speaches in original language?



    Intro translations might turn out to be completed faster than the battle event ones (there are fewer sentences to be done), but the real issue is we don't exactly know how the engine picks it's intro's, and thus neither how we have to arrange the sentences to make them be picked at the right time only.

    Most of the work will therefore be all sorts of (play)testing, and a bit data gathering stuff. (How are certain people called in ancient Greek - the Sweboz for example, or the Saka.)

    And if only we could have those vanilla "guideline speeches" translated and working...

    PS: Has anyone actually heard such sentences - those like "we should slaughter them from a distance" when you're fielding lots of archers - when playing EB 0.8? If so, then we might not need to play around with the Vanilla packs... (And that probably will save considerable time.)
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  10. #10

    Default Re: Speaches in original language?

    If you guys really wanted to be jerks, you could translate the entire game into the original languages.

    ...

    It wouldn't be a big deal for me (at least as the Romans or Greeks), and it would definitely help me study for my language qualifiers.

  11. #11

    Default Re: Speaches in original language?

    Quote Originally Posted by keravnos
    It will take some time and a lot of but,

    Ancient Greek voicemod was started by Teleklos, continued by me and with the noble assistance of Tellos Athenaios we seek to bring it to a total immersion status. (Shigawhire's help and guidance was VERY helpful, as he leads the voicemod effort) It will take time however, and I must ask for patience. But, If you like what you heard so far, you will like the rest...

    And if you want to laugh with it, knock yourself out...

    However, before even beginning to look at that direction, there's alot of research to be made...

    Most of what you heard were on loan from Xenophon and his Anabassis. Pre-Battle speeches will be based again on Xeno but more on Arrian. Even if he wrote the book on Alexander 400 yrs later (everyone agrees is the best of them all), he is more epic on his text, more goal driven...,

    Xenophon on the other hand, in the ancient text, reads like an AAR. Like he is closing his eyes and remembering what exactly happened. Textbook Merc.

    So, you can understand why I will be going by Arrian this time around.
    Check out Asklepiodotos for some late Hellenistic commands, too.

  12. #12
    Narcissist Member Zalmoxis's Avatar
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    Default Re: Speaches in original language?

    I don't think it's a good idea, the languages spoken aren't widespread, some not spoken, so it would be pointless to translate a speech into something nobody will understand.
    "Under capitalism, man exploits man. Under communism, it's just the opposite." - John Kenneth Galbraith

  13. #13

    Default Re: Speaches in original language?

    Quote Originally Posted by MeinPanzer
    Check out Asklepiodotos for some late Hellenistic commands, too.
    MeinPanzer, thank you. Will do!

    As for time spent, well, I believe it will be worth it. Not to mention the fact that it will take A LOT of time to do all the research required. It is not something that can or will happen overnight. Remember how long it took EB to have Ancient Greek being heard in the first place.

    As for translating the whole game in Ancient Greek, now THAT would be pointless. All other voicemod work, just increases immersion.


    You like EB? Buy CA games.

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