In m Sabean campaign, a Ptolemaic army attacked me and the game closed when it went in loading screen. Just letting you know. It was the big dessert province in Arabia. Can't remember name.
In m Sabean campaign, a Ptolemaic army attacked me and the game closed when it went in loading screen. Just letting you know. It was the big dessert province in Arabia. Can't remember name.
Has anyone ever figured out what the problem is with Sabaeans? Is it a sprite thing? They don't crash constantly from my experience, but it seems like they are the one faction with complaints about this we keep seeing.
We've fixed this in the internal builds. As I recall, this is a text file problem, where they are referred to as "Roman Senate" or something, and it crashes at every battle unless that gets changed. Pretty sure there's a "how-to-fix-it-yourself" posted around here somewhere.Originally Posted by Teleklos Archelaou
And in Update6, Saba is just as stable as everyone else (i.e. just the pre-battle CTD).
Edit: Here's the link to the fix.
Last edited by Kull; 02-02-2007 at 08:08.
"Numidia Delenda Est!"
True. However, as noted in that linked post there's also a bad Saba sprite in the v.80 files, and that will take them down randomly, no matter if they are human or ai controlled. And then there's our old friend, the pre-battle CTD. So he's got a wealth of bad possibilities there.Originally Posted by MarcusAureliusAntoninus
Last edited by Kull; 02-02-2007 at 08:17.
"Numidia Delenda Est!"
This CTD has happened to me as well. The City was Carna 260BC. The message was:
Generic Error
Failed to find texture 'eb/data/models_unit/textures/celtic_heavy_infantry2.tga.psd'.
Hope this helps...
Thats caused by this mercenary unit: Assilin Modarra'in (Saba Heavy infantry). More specifically the missing attribute mercenary_unit in the export_descr_unit.txt file for this unit.Originally Posted by Barabas
To fix,
- backup and open up Export_descr_unit.txt in: your installation folder\eb\data with notepad
- do a search forand change (you'll find this approx. 5 lines lower)Code:arabian infantry assilinmodarra mercintoCode:attributes sea_faring, hide_forest
-save and exit.Code:attributes sea_faring, hide_forest, mercenary_unit
pay attention that you are actually changing this unit:
and not this unit:Code:arabian infantry assilinmodarra merc
Code:arabian infantry assilinmodarra
The crash should be gone.
Last edited by Oleo; 02-03-2007 at 16:56.
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