
Originally Posted by
Carl
[...] All missile unitas have a hold animation, for Archers it';s when they've got their bows pulled back, fo crossbows it's winding the windlass, for Muskets it's stuffing stuff down the barrel. Regardless of what it is, the delay period is responsioble for how long they stand doing that. I also noticed that individual shooters will not start their reload animation UNTIL their missile has finished it's flight, so it is possibbile to increase Arrow Fire rates somewhat by increasing projectile velocities. Intrestinglly enough, it also lowers the arc of the projectile, this increases the power of long range archary as flat trajectories are best.
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