Heh... yeah I'm afraid it's so. They have the is_peasant attribute which I think is the one responsible for that behavior.Originally Posted by sapi
As for the PO calculation, at least for the huge city level, it works out to 5% PO per 150 troops you've garrisoned. The first 5% is a little harder to get (~175 or 180 troops) but after that the formula works out right with 10% from 300 troops, 15% from 450, and so on. This was judging from a chart that someone made of units and how they affected garrison in a huge city, but so far it's seemed to be the case in all my campaigns. Note that I'm using unit sizes 1.25 times the actual numbers that appear in the EDU. So cavalry are 40, archers are 60, and spears (among others) 75. I think the PO bonuses scale with the unit sizes though, so it's likely that 2 full units of spearmen are exactly equal to 5% PO no matter what unit size you use.
Implications:
- Peasants are awful to garrison, because it takes 4 units of them to establish 5% PO.
- Cavalry are almost as bad as peasants, requiring most of 4 units (160 cav on my unit size) to give 5% PO.
- Archers are pretty good for this, they require only 3 units (180 men) to achieve 5% PO.
- spears and other max-sized units are the absolute best to garrison. At full strength they provide 5% PO for every 2 units (150 men).
Of course this is strictly if you want the most PO per unit. Archers and cavalry still bring their own benefits in defending a settlement, and peasants are still a cheap way to man extra towers that you otherwise may not be able to afford to (or want to divert decent troops from the main fighting to do), so the question of what exactly to garrison your settlements with is still quite open to debate.
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