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    Dragonslayer Emeritus Senior Member Sigurd's Avatar
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    Default The Midgard Saga [Concluded]


    The Midgard Saga








    The setting is ancient Norway. The petty kings and Jarls of Hordaland with their retinue are gathered at Gulating to discuss the matter of a blood feud that is depleting two of their kingdoms.
    This blood fued is staged by the Jotun as a tribute to Hel. They seek her good will in a recent event involving an important Jotun trapped in her realm of death.

    A few Jotun has infiltrated the entourage and will try to kill all the lords at this gathering to stir up things further.

    In this game I will introduce a new feature: Holmgang.
    This is the classic Viking way of duelling. Usually it will end with first blood, but since there is a feud going on, the stake is until death.

    The Roles:

    6 Lords – this will be the Jarls and petty kings of Hordaland
    3 Jotun – the Mafiosi
    Pro-town roles
    Townies (various roles in the retinue of the lords)

    The Jotun’s main object is to kill the 6 lords + any pro town roles. If they are able to do so they will win.
    Needless to say there will be twists and it will not be too easy for the Jotun to kill off these lords.

    The Rules:

    Dead may post but not vote.
    No screenshots of my pm … alas you might try to claim a role by either quoting pms or making one up. There will be no standard roles in this game, hence claiming to be a detective or a doctor is a clear lie. All roles are within the Norse realm.
    It is not allowed to reveal your role if you are dead, you can however reveal your role at any time whilst being alive (do so at your own risk).
    Roles that require sending pms will do so at their discretion. However there will be a deadline. If they get sent in after that deadline they will not be used for that round.
    The timer starts when I post my: “The game has started”. I will send my pms and you will return pms if you role requires it. In short; you have 24 hours to pm me after I start the game.
    There will be 24 hour sessions between every intermission. i.e. between the posting of the night kills and the posting of the lynching and then again until the next kill post.

    Voting: use the standard. i.e.
    Vote: Sigurd
    Unvote: Sigurd Vote: Sasaki.


    Holmgang: (passage of arms, lit.transl: walk the islet)
    The new feature of Holmgang is conducted thus;
    After every lynching and in the intermission before the next night, you have the opportunity to challenge another player to a duel. Alas the first Holmgang will be conducted after the first killings and the first lynching.

    There will be some sore feelings after the lynching since someone’s cook or serf man got executed. Others might gloat and smirk. This will generate a little disturbance at Gulating and the normal way of settling this is by Holmgang. If you want to challenge another player do this:

    Challenge: Sigurd.

    The first 6 challenges will be considered and by the randomness of a die one will be picked.
    Players can not spam challenge.. only one challenge pr. player will be added to the list of possible Holmgangs (usually the first).
    This Holmgang will be narrated with the kills the following night.
    One of the combatants will usually die.
    Every role will get a Holmgang stat that will determine the outcome of such a duel. Old War Veterans will get higher stats than a serving man or a groom. Jarls or Champions will get higher stats than a War veteran etc.
    There is still luck involved and a serving man might still be able to get in a lucky shot at a Champion and exit victorious. On a rare occasion there might be a tie. If such is the case both will survive.
    You will not be able to conduct two Holmgang in succession. You will lose some blood during such a duel and you will need to rest during the next Holmgang session. Luckily you all suffer from Viking sickness and will recover quickly. No honourable Viking will challenge a player in his resting. If someone does – that challenge will not be considered.

    This is one of the large games… not as large as Capo di tutti Capi

    Even though we have 30+ players, I will not start this until Sunday at 21:00 GMT+1 (this is 14:00 Central)


    Signed in:
    Kagemusha
    Tom Hagen
    Sir Moody
    Kralizec
    Ichigo
    Stig
    ByzantineKnight
    AndresTheCunning
    Caius Flaminius
    Seamus Fermanagh
    Sasaki Kojiro
    Husar
    Sir Boo
    KukriKhan
    Reenk Roink
    GeneralHankerchief
    Proletariat
    HughTower
    Destroyer of Hope
    Lord Motep of Kendermore
    Discovery1
    pevergreen
    Redleg
    JimBob
    CountArach
    Warluster
    Dutch_guy
    Orb
    Alexander the Pretty Good
    Omanes Alexandrapolites the Idiot
    Crazed Rabbit
    sapi




    The Midgard Saga Wiki:

    Spoiler Alert, click show to read: 


    Holmgang:
    The ancient way of solving disputes, two combatants was put on a small islet to fight each other. The first to draw blood usually won. However when angry it is often hard to restain yourself and the result could often be one or two deaths.

    Gulating:
    a Viking Parliament (Ting) on the west coast where lords gathered to pass laws and settle larger disputes.

    Jotun:
    the Mafia of the Midgard saga. They are supernatural creatures and can shape shift. Whilst being in a human form they lose a little of their giant strength, but are still a force to be reckoned with. They are long-lived just as the Norse Gods but can be killed. Many of them have magical or other supernatural abilities.

    Jarl:
    Earl or petty king.

    Viking sickness:
    Hemochromatosis
    Last edited by Sigurd; 02-04-2007 at 23:43. Reason: Updated rules (in bold italic)
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