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Thread: Spartan merc mod, v1.0

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  1. #1
    Member Member Oleo's Avatar
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    Default Re: Spartan merc mod, v1.0

    Updated the opening post with a file that should work with 0.81.
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  2. #2
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Spartan merc mod, v1.0

    Hey O, is the unit in the mod the same as the one TA posted? Or is it a less decorated version?

  3. #3
    Member Member Oleo's Avatar
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    Default Re: Spartan merc mod, v1.0

    The unit in the mod is somewhere in between the normal spartan and the one TA posted (richer than the normal one, less than the one he posted).
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  4. #4
    EB Nitpicker Member oudysseos's Avatar
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    Default Re: Spartan merc mod, v1.0

    I have installed the mod but I don't seem to get any mercs- I did try a new campaign and waited 5 or 6 turns. I tried as KH and as the Macks, trying to recruit in Lakonia itself. Are there any other steps to take besides copying the files over?
    οἵη περ φύλλων γενεὴ τοίη δὲ καὶ ἀνδρῶν.
    Even as are the generations of leaves, such are the lives of men.
    Glaucus, son of Hippolochus, Illiad, 6.146



  5. #5
    Member Member Oleo's Avatar
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    Default Re: Spartan merc mod, v1.0

    They should be available around Sparta in 5 -7 turns. It only works in a campaign started after installing.

    When you unzipped, did it ask whether it could overwrite some files?

    Edit: I just tested it on a KH campaign and it does work for me, I got one unit after 6 turns.
    Last edited by Oleo; 02-19-2007 at 18:37.
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  6. #6

    Default Re: Spartan merc mod, v1.0

    so why didn't the EB team include spartans??

  7. #7
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Spartan merc mod, v1.0

    Quote Originally Posted by Grand Lord of Poop~
    so why didn't the EB team include spartans??
    https://forums.totalwar.org/vb/showp...68&postcount=1

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  8. #8

    Default Re: Spartan merc mod, v1.0

    We did include the skin/model, but we did not think the richer version of them justified taking up a merc slot (unit space and model space is at a premium in the mod). We've got too much else we want to add. But I suggested this route since the texture is included already in the build. It's really a perfect minimod as long as oleo keeps it updated for the current builds.

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