What does a +1 attack bonus mean precisely? I mean..mathematically. Does it increase the chance of hitting by X percent or does it multiply the chance of hitting by Y percent?
and what is X or Y?
what is the attack/defense/hit formula? is it the same as for MTW 1? I can't find this info anywhere.
Ive been running tests...taking attack power up and then compensating by taking lethality factor down, but unless I know the mathematical form of the to hit formula, I can't figure out what the coefficients are.
This is my best guess as to the formula
Chance to hit = a*(1.2^(attack-defense))/100
Chace to kill = lethality_factor*a*(1.2^(attack-defense))/100
attack= attacker attack rating
defense= defender defense rating (after modifiers dependent upon type of attack, missile, armor piercing, etc.)
a = the percent chance to hit when attack=defense
lethality_factor = last entry in the stat_pri line
I don't really care about 'a' that much. What I want to know is if 1.2 is right and if the form of the formula is even the right form.
I got this formula by doing two things, first, I assumed the formula was the same form as for MTW 1, second, I did a straight up fight between two identical units except one of them has 10 extra attack points. I then reduced the lethality factor of that unit's weapon incrementally until I found that the two units were approximately equal again. I found they were about equal when I had reduced the lethality by a factor of 6. 1.2^(10) is about 6, so I think I am close. I was just wondering if anyone knows for sure.
Bookmarks