I have a feeling that it rotates in wireframe because it's far too cpu intensive to re-render each viewpoint.
From wise men, O Lord, protect us -anon
The death of one man is a tragedy; the death of millions, a statistic -Stalin
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It's been quite some time since I have played with 3dsmax but I know I can rotate mine without it turning to wire frame. If I remember correctly you can render using directx instead of software rendering. I don't remember how or where to do this, but I know you can. See if that helps.
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