Poll: Which Game or mod (each singular game includes its expansions) is unitwise better?

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Thread: Unitwise which is better and why?

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  1. #1
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Unitwise which is better and why?

    Shogun: The units were the best balanced, for both the campaign and multiplayer. The RPS system works very well in that game, as there's really no unit that's over-powered or under-powered when compared to their cost. Every unit had a counter of some sort -- none of them were unstoppable.
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  2. #2
    War Monger Member dacdac's Avatar
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    Default Re: Unitwise which is better and why?

    EB all the way. So many factions and units that are all unique in design and idea. Although, I really like the LOTR b/c using trolls to smack around goblins is always fun!
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  3. #3
    One easily trifled with Member Target Champion Motep's Avatar
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    Default Re: Unitwise which is better and why?

    Even though I cant get it, Ive seen screenies of Europa Barbarum and it looks awesome!
    TosaInu shall never be forgotten.

  4. #4
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Unitwise which is better and why?

    I dare defy Everyone here!
    I vote Rome: Total Realism

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  5. #5

    Default Re: Unitwise which is better and why?

    I don't do mods...
    I support Israel

  6. #6
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Unitwise which is better and why?

    Quote Originally Posted by diablodelmar
    I don't do mods...
    That's not what's being asked, though. The question is, in which game/major mod do you find the units to be the best?
    "MTW is not a game, it's a way of life." -- drone

  7. #7
    the oats that are mighty Member mightilyoats's Avatar
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    Default Re: Unitwise which is better and why?

    I have only played Rome vanilla and Medieval I vanilla. So I vote for Rome...
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  8. #8
    Senior Member Senior Member naut's Avatar
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    Default Re: Unitwise which is better and why?

    Quote Originally Posted by Martok
    Shogun: The units were the best balanced, for both the campaign and multiplayer. The RPS system works very well in that game, as there's really no unit that's over-powered or under-powered when compared to their cost. Every unit had a counter of some sort -- none of them were unstoppable.
    Exactly
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