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Thread: Command & Conquer 3: Tiberium Wars

  1. #1
    Στωικισμός Member Bijo's Avatar
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    Default Command & Conquer 3: Tiberium Wars

    Now, I recall this was my first real RTS I played back then in those days. C&C1 was just so GOOD then, and very addicting. Or how about Red Alert, hm? Man, when I think back

    So now the the time has come for us to discuss C&C3 soon to be released - a couple of months. Are you going to get it? Of course I'd have to assume there're many TW players out here who'd probably don't like RTS, but hey... a guy can like both turn-based strategy and RTS, right?

    If I'm not mistaken, the main difference made to the series is that you now control infantry as squads 'stead of individually. This seems a lot better to me, 'cause at some point I got weary of having to select them seperately (though of course you'd just draw a box). Squad control's been done in games, most notably Company of Heroes comes to my mind, but when I look at those C&C3 clips it just looks ugly how they move.

    What I don't like about C&C nowadays (and especially since Generals) is the fact that EA totally owns the business, and let's just say that EA isn't the most worthy publisher around (but who is anyway in this day and age?). I suspect C&C3 will be merely a "copy" of the same old fast-paced gameplay with minor improvements that are really worthy, graphics and such put aside. But who knows.

    But you know - going back to Generals - I was very skeptical about Generals when I first heard of it, but when I actually played it I was amazed. I liked the game a lot, and it was funny and corny in a way. Those generals who uttered funny words when you were to fight them in a "personal battle"

    So maybe my skepticism will prove to be faulty when I play this one. Well, till then I'll remain skeptical anyway

    I'll probably get this game, even though I'm totally not used to RTS anymore. Have had trouble with Company of Heroes, heh heh, even.


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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    I'm looking forward to it. There is enough of a remenant of Westwood at EALA (the rest formed petroglyph) to make a good CnC game. What I'm looking forward too is the aliens. Who have a giganimous ship as their ultimate unit.
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    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Long live the NOD.

    EDIT:I have C&C:Tiberian Sun.Good Game, but Renegade is better, but C&C3:TW is better.
    Last edited by Caius; 02-04-2007 at 02:35.




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    Default Re: Command & Conquer 3: Tiberium Wars

    I'm not really planning on that.. Even though I consider myself a "pro" in the previous versions (RA/Generals/etc..).. It just seems like a remake with better graphics, and Tiberium Sun is the game I never went LAN with..
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

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  5. #5

    Default Re: Command & Conquer 3: Tiberium Wars

    Quote Originally Posted by Bijo

    If I'm not mistaken, the main difference made to the series is that you now control infantry as squads 'stead of individually. This seems a lot better to me, 'cause at some point I got weary of having to select them seperately (though of course you'd just draw a box). Squad control's been done in games, most notably Company of Heroes comes to my mind, but when I look at those C&C3 clips it just looks ugly how they move.
    .

    Yup, seems everyones copying Relic's games now. Dawn of War, their other big strategy game, also has squads.

    I may buy this, I like RTS like dow/coh, but they don't have the boring stuff like chopping down trees and making farms. They have the ingenious point system where you gain resources from taking points on the map. Another feature which will surely be copied at some point.

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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Quote Originally Posted by Monarch
    Yup, seems everyones copying Relic's games now. Dawn of War, their other big strategy game, also has squads.

    I may buy this, I like RTS like dow/coh, but they don't have the boring stuff like chopping down trees and making farms. They have the ingenious point system where you gain resources from taking points on the map. Another feature which will surely be copied at some point.
    Not true. CnC 3 is an evolution of BFME. Which used squads. I think that DoW and BFME came out around the same time, with BFME coming first by a month or two.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    American since 2012 Senior Member AntiochusIII's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Long live Westwood! It's dead but I hope it's still alive :/

    I rather lost taste with RTS lately. Age of Empires II, Red Alert, Warcraft 2 (and 3 for me), even Red Alert 2: those were the classics. Long has their corpses been buried beneath a thousand copycats that somehow lack the heart those games carry. They have their problems, their quirks, and utter murder-inviting annoyances. But damn if they weren't fun! It's inexplicable, really.

    Here's hoping C&C 3 will come with a soul.
    Last edited by AntiochusIII; 02-07-2007 at 23:53.

  8. #8

    Default Re: Command & Conquer 3: Tiberium Wars

    I had (have?) all of the C&C RTS games. Having said that, I don't think I will get Tiberium Wars, simply because I don't need it. I have Medieval 2 Total War! What other games do I need?
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    The God-Emperor of Mankind Member Joolz's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Probably any future Total War games eh? You'll surely need those. lol

    I can't wait for C&C myself. I've been a die-hard fan of Westwood, except for Generals that didn't resemble any of its predecessors. Hopefully C&C would stay true to the old Westwood ways. But then after seeing the trailers, It really looks as if the game is just a visually enhanced version of Generals with some physics thrown into it...

  10. #10

    Default Re: Command & Conquer 3: Tiberium Wars

    Quote Originally Posted by Joolz
    Probably any future Total War games eh? You'll surely need those. lol

    I can't wait for C&C myself. I've been a die-hard fan of Westwood, except for Generals that didn't resemble any of its predecessors. Hopefully C&C would stay true to the old Westwood ways. But then after seeing the trailers, It really looks as if the game is just a visually enhanced version of Generals with some physics thrown into it...
    Yeah I might get the future TW games, and future Civilization games.

    Generals was quite different, but in a way, still had the skeleton of C&C. The reason it was different was because at the time EA took over Westwood and merged it with their development team EA pacific.
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    Στωικισμός Member Bijo's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    I've seen people complaining about the animations. About soldiers going flat on the belly when they're being shot at within a second or less. I've seen it too, and it looks VERY UGLY and unrealistic. It's just that when I've played CoH it's hard to see squads in C&C3 move so UGLY. Ach!!! I don't think I'll be able to play C&C3 'cause of it.


    Quote Originally Posted by Monarch
    I may buy this, I like RTS like dow/coh, but they don't have the boring stuff like chopping down trees and making farms. They have the ingenious point system where you gain resources from taking points on the map. Another feature which will surely be copied at some point.
    I also favor the resource system in CoH, but I don't like the population cap system that much, though it's there for a good reason.
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    Στωικισμός Member Bijo's Avatar
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    Default Re : Command & Conquer 3: Tiberium Wars

    The demo is out.

    http://www.commandandconquer.com/default.aspx

    Probably more places around to download it.
    Emotion, passions, and desires are, thus peace is not.
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    zombologist Senior Member doc_bean's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Played a little with the demo today, seems more fun than I had expected, the game seems to occupy the middle ground between Relic's tactical focus and Supreme Commander's strategic focus to give a much more old school experience. I thought it was pretty impressive visually too. Still, the old C&C style gameplay (lots of focus on base building, limited resources) will probably get tiring soon, but at least they brought back FMV ! (and are promising aliens !)
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    Στωικισμός Member Bijo's Avatar
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    Default Re : Command & Conquer 3: Tiberium Wars

    That's exactly what I thought too.

    Ah, those videos, the presentation C&C-style. I think I'm gonna have fun when it comes out. If ya don't watch out, though, you're in for some chop. In skirmish the AI can own you bad


    To everybody who wants to try out Nod, google for it. There's a handy little trick they hid in the demo. Good demo if it even has that in it, to give us some extra taste.
    Emotion, passions, and desires are, thus peace is not.
    Emotion: you have it or it has you.

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  15. #15

    Default Re: Command & Conquer 3: Tiberium Wars

    The Brutal Balanced mode is great. GDI vs. GDI is the hardest.

  16. #16
    Senior Member Senior Member naut's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Didn't like Tiberian Sun, was to glib and same-old same-old. C&C3 looks to be the same with improved graphics.

    Now the originals with 2D graphics, ahhhh! Those were games.

    Quote Originally Posted by lars573
    CnC 3 is an evolution of BFME.
    Yuck! I will not be getting C&C3 then! BFME is the worst game I have ever played. So many bugs it resembles a hollow log.
    #Hillary4prism

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    Iron Fist Senior Member Husar's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Well, I tried the demo and it was quite...bad after having played Supreme Commander.
    Somehow that old gameplay with limited ressources, weird units, IMO bad animations etc doesn't cut it anymore. And that small skirmish map didn't really help. The whole thing just feels like playing in a sandbox on low difficulty and on medium it starts being stressful and no fun anymore.
    Well, it's fast gameplay and I'm a slow person, so maybe it's just the combination.


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    Honorary Argentinian Senior Member Gyroball Champion, Karts Champion Caius's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Didn't like Tiberian Sun

    I love that game!
    Well, if you dont like it, its ok.




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    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Quote Originally Posted by Rythmic
    Yuck! I will not be getting C&C3 then! BFME is the worst game I have ever played. So many bugs it resembles a hollow log.
    You've got to be kidding! BFME and BFME2 have almost no bugs. CnC 3 is a lot like BFME2 but with a different infantry/vehicle size ratio.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    Member Member scotchedpommes's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Just curious, do any of you have C&C: The First Decade? If so, how has your
    experience of game performance and bugs been? [Assuming you use XP.]
    it's the **** that happens while you're waiting for moments that never come

  21. #21
    For TosaInu and the Org Senior Member The_Emperor's Avatar
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    Post Re: Command & Conquer 3: Tiberium Wars

    Well as an old time C&C player I can honestly say that i loved the series. Especially the early games, C&C 1 and Red Alert.

    Tib sun and RA2 I did enjoy but not as much as the originals. I hated the Yuri's revenge expansion. Renegade was a blast however and I wasted a lot of time playing it online, awesome game.

    When Generals was out the C&C format had run dry imo, everyone had cloned this RTS setup by then, I moved onto Medieval Total War by then which really showed how little depth a traditional "Build them up and rush them" RTS like that had.

    When you get used to playing with things like weather effects, tiredness, morale and genuine terrain benefits, the other format seems so dated. So I do not think I will be buying this new one, just as I did not buy the Generals expansion.
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  22. #22
    Time Lord Member The_Doctor's Avatar
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    Default Re: Command & Conquer 3: Tiberium Wars

    Well, I tried the demo and it was quite...bad after having played Supreme Commander.
    Somehow that old gameplay with limited ressources, weird units, IMO bad animations etc doesn't cut it anymore. And that small skirmish map didn't really help. The whole thing just feels like playing in a sandbox on low difficulty and on medium it starts being stressful and no fun anymore.
    Well, it's fast gameplay and I'm a slow person, so maybe it's just the combination.
    I agree with you completely.

    There where nod turrets popping up in my base. I thought the AI was then going to get an uber l33t bonus, and unleash a load of uber l33t l33ters to unl33t my base uber base.

  23. #23

    Default Re: Command & Conquer 3: Tiberium Wars

    You guys should join my C&C3 clan. Its called clan IDF and we have forums up now. Alot of veterans from old C&C games will be coming back, should be good fun.

    www.clanidf.com

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