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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Army the First - England - pevergreen

    For simplicity in case i make future armies, i will number them by faction! Yey! Fileing!

    Money Needed: Ummm...Not Sure.

    Units Needed:

    Optimal Units:
    General's Cav
    4 English Knights
    6 Retinue Longbowmen
    5 Armoured Sworsdman
    4 Dismounted English Knights

    Of course the tactic is simple

    High Ground. Stakes in front. Archers stay put. The Cav (2 each side) flank and rear charge. Armoured Swordsmen make row 2 behind archers, then the English (dsimounted) knights for the enemy heavy infantry.

    Untested in MP (mine doesnt work) but is fun to play in SP with the best army you can get at the time.

    Around 1100 my army in SP consisted of:
    General's Cav
    4 Mailed Knights
    4 Longbowmen
    2 Yeoman Archers
    5 Billmen
    4 Dismounted Fuedal Knights

    Any thoughts on how this would work?
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  2. #2

    Default Re: Army the First - England - pevergreen

    It wouldnt work at all in MP.

    You have 5 billmen, im afraid the 4+ unit price cap comes slightly into play here. You only have 1 good cav and 4 very bad cav. Your infantry is weak and anyone with 6+ cav is going to have cav spare which they can use to run over your inf.

  3. #3
    Guest Stig's Avatar
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    Default Re: Army the First - England - pevergreen

    Anyone with 6+ cav is spoiling the game for everyone else imo

  4. #4

    Default Re: Army the First - England - pevergreen

    rules need changing then.

    billmen and english foot knights should rock after patch. til then use maxed out peasants at 400 a piece.but dismounted feudals should do ok for now.remember that shield bug is only noticed when modding defence values.

    peasants upgraded will sometimes be the last to rout from the battlefield he he. and they would be good for counterattack a cav unit that has penetrated your defensive line.

    well spearmen are good on counterattack too so they also would be a better choice for now until patch.

    in order for stakes to work you will still need to have some kind of 8 units of cav preferably light to attempt to gain cav superiority or at least weaken them.
    Last edited by pike master; 02-04-2007 at 15:27.

  5. #5

    Default Re: Army the First - England - pevergreen

    It assumes that the enemy will come to you and fight you from the direction your stakes are in. Might work against the computer, but then so does fudge packing all your units into the computer, but i don't see how it could work against other players when mobility is such a massive factor. Also hill camping is boring.

  6. #6
    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: Army the First - England - pevergreen

    If anyone brings longbowmen, retinue's especially, I will just rush them, since you have 6 on your tactic list, thats a third of your budget spent on something that will rout on impact in melee. For a 1v1 tactic it is pretty weak, but I think that if I saw this format in a team game I would try to isolate that army and wipe it out, then proceed to your enemies :P You have to budget archers as minimal as possible atm, since they really dont play an important role, especially if you get rushed and lose the florins spent on them.

  7. #7

    Default Re: Army the First - England - pevergreen

    Quote Originally Posted by Stig
    Anyone with 6+ cav is spoiling the game for everyone else imo
    How can you make a statement like that. Well may as well just throw timurds, mongols, russia, poland, moors and egypt out the window...


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    Auspicious Interceptor Member YellowMelon's Avatar
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    Default Re: Army the First - England - pevergreen

    The thing that people have to remember about MP, is that this is a game, and it is not real life. In the game's universe, things act differently than irl, which means you have to adapt to play the game, which means cavalry plays a critical role due to its relative cheapness vs rl.

  9. #9
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Army the First - England - pevergreen

    Yeah...

    That army has many counters, but its quite fun to play.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  10. #10
    Guest Stig's Avatar
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    Default Re: Army the First - England - pevergreen

    Quote Originally Posted by RtkBedivere
    How can you make a statement like that. Well may as well just throw timurds, mongols, russia, poland, moors and egypt out the window...
    What do you prefer, a nice and good balanced battle that takes 15 minutes
    Or
    An opponent that goes cav only and charges you

  11. #11
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Army the First - England - pevergreen

    Quote Originally Posted by Stig
    What do you prefer, a nice and good balanced battle that takes 15 minutes
    Or
    An opponent that goes cav only and charges you
    QFAT

    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  12. #12

    Default Re: Army the First - England - pevergreen

    Quote Originally Posted by Stig
    What do you prefer, a nice and good balanced battle that takes 15 minutes
    Or
    An opponent that goes cav only and charges you
    Im all for a cav limit. But 6? Wow thats just saying i cant play against cav dont take them in my game.

    Id rather play a game with players who can play balenced builds and know how deal builds that may exploit the game. I have an idea lets use,

    max 6 cav
    no art (of course crosses and standards count as art)
    no ele
    max 2 ha
    no horse archer circle
    no gun powder
    no naptha
    max 2 xbows
    no jav cav
    max 4 peasants

    Btw i prefer a fun game that isnt run by stalin.

    Edit: whoops let out no generals sry.
    Last edited by RtkBedivere; 02-06-2007 at 15:55.


    "I don't want to achieve immortality through my work; I want to achieve immortality through not dying."
    - Woody Allen

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